Why you can’t buy a high-end graphics card at Best Buy
arstechnica.com
arstechnica.com
Prices like this have a cascade effect because when less people can afford to build a PC and/or upgrade there's less incentive for developers and publishers to spend time on the platform. Consoles are shielded by the ability of Sony and Microsoft to take losses which will be absorbed by online fees and higher game prices but no such cushion exists for PCs (this is a strength to be sure, but a double edged sword in this respect).
PC gamers have spent years disproving the image of PCs as prohibitively expensive and now it's coming crashing down due to people in a faux gold rush wasting hardware and energy. I wish it would stop, but I don't know how much of the damage to the hobby can be repaired.
Of course there are other factors. Machine learning is eating up cards, smartphones and tablets are eating RAM, and I don't doubt there's price fixing. But ML is at least useful to humanity (sometimes), smartphones and tablets are tangible products, and price fixing can be investigated and punished.
I'm relatively shielded from this as I just built a high end machine (i7-7700, 1080ti, 32GB DDR4) that will last a while but the next time I want to build a machine might be painful. While I would probably pay the price, others will not, and the hobby will suffer.
Pricing of high-end hardware is largely irrelevant to the success of PC gaming as a platform. The majority of users have always opted for value-oriented hardware.
I am the person that buys $200 graphic cards and high end is $500+ like a 1080ti or some sort of Titan. I always thought that $200 was the sweet spot with the best price to performance ratio. I can't buy a $200 card now.
I was lucky and got a new AMD 480 last year for $220. It sadly has an issue and needs to go in for warranty (3 years). It can only handle the simplest of graphics or it hangs and freezes the computer. No big deal, I wanted to make my kids a Minecraft and coding computer and I can't buy a decent $150 card either.
RAM is also sky high and I do video editing from time to time an want at least 16 GB in my rig. That would cost $100 18 months ago and now thats $225+ also due to the miners.
That is crazily out of whack. Back in 2011 I bought 8Gb (2x4Gb, 1333Mhz) for in my 2009 15” MBP and it cost me €25 secondhand. Worked like a champ too, even transferred it to the computer of my little brother when I upgraded to a new MacBook.
So in effect we get short term problems, but if you time your purchases correctly you can get deals too.
It doesn’t look like the GPU flood of 2015 would happen again.
I recommended him something like a 1060, assuming they'd be reasonably affordable by now, just to discover that they've actually increased in price, especially considering he's on a tight budget.
In 20 years of PC gaming I can't remember a situation comparable to whats going on right now and frankly, it's quite depressing.
With this going on neither Nvidia nor AMD have much reason at all to innovate and keep increasing their performance, as most of their performant cards sell like crazy anyway, which is a horrible situation for consumers.
I'd also wonder if the small percentage of people on top-end gear drive the market forward (e.g. purchasing significantly more games even if the users are smaller in number).
see: http://store.steampowered.com/hwsurvey/directx/
windows 7 having a huge uptick from aug-oct, and high end graphics cards' market shares dropping in the same time.
Having worked in a Fab and an assembly factory, there is a tremendous amount of coordination that needs to happen. Let's forget the business aspects for a moment - in order to ramp up production, it is not just building more lines. Silicon industry supply chains are mind bogglingly complex from oil-free-air supply hardware, etching chemicals supplier, automation equipment all the way to the copper mine. All of these interdependent supply chains have to scale in perfect coordination without an exception to be able to scale production.
Then there is the business side - building more lines could be foolish investment if the LRP (long range projections) is weak.
nVidia fabs their chips at TSMC. Say, TSMC has wafers ready but the assembly houses are struggling to keep up - the entire supply chain is broken and demand cannot be met.
I don't see too much of that in gaming circles. It's understood that it would be risky as crypto will crash sooner than later. The anger in the PC community is almost exclusively directed at miners. Threads about it pop up on the daily, but what can we do? We could lobby NVIDIA/AMD to somehow implement restrictions on what the Gaming SKUs can be used for as they do with the Quadro/FirePro workstation cards, but it's unclear if that would work let alone if it's technically/legally possible.
It's a bad time to be a PC gamer, and just months ago it was a great time to be a PC gamer.
Infact the opposite has happened. NVidia has restricted consumer cards from DCs with an exception for blockchains! They are very much making hay while the sun shines
nvidia's titan v has a 110 TFLOPS TPU (and only 12 TF GPU iirc). Ir's $3000, but that seems not reflect costs, but avoid cannablizing their even higher-end scientific computing offerings... so price could come down (to forestall competition).
Can TPUs give better ROI than GPUs? Conversely, will games end up exploiting TPUs?
I also didn't say it would be used for rendering in games, but that it could be used by games. Games can use GPUs for compute, for physics, simulation amd even AI. Some is already happening. TPUs would be even better. to I find that interesting.
The point of my comment was that TPUs providing some differentiation relevant to mining vs gaming would affect prices.
Also, I bought my own 1080TI last May and have had it mining when PC not in use. It's already earned itself back, potentially speaking (haven't actually sold anything yet for real dollars). A single card isn't enough to bring anything solid in, but it's at least a foot in the door kind of thing, especially for the fun factor.
Getting a GPU that has been running 24/7 for 2-3 years will be the mother of all lotteries.
Also mining speeds are way more bottlenecked by memory speeds than GPU speeds these days.
https://seekingalpha.com/news/3323673-tsmc-expects-iphone-sh...
So you're saying PC gaming survived that sustained direct threat only to be wiped out by cryptocurrency mining that isn't even concerned with gaming?
This is a silly exaggeration. In the long term, if the crypto market collapses the prices will come back to normal.
If it thrives instead, the GPU manufacturers will probably scale up their production lines to meet demand.
Or maybe a miracle will happen and we'll see some really good GPU manufacturers pop up who'll make the market more competitive.
This still lead to the situation that, for years, AAA publishers wouldn't touch the PC gaming market with a ten-foot pole and focused pretty much all of their efforts on the 7. console generation, this was additionally compounded by the "piracy factor".
During that time PC gaming pretty much only had MMORPG's (which made the big bucks due to subscription-based payment), some RTS and a couple of rare exceptions in the FPS genre going for it while Steam was still busy establishing itself and the indie scene was nowhere to be found yet.
It was a rather boring time to be a PC gamer as you'd miss out on many of the interesting and unique releases due to them being only released on consoles.
There's always been an ample amount of games available on PC. Whether they were boring or not is a matter of opinion (I wouldn't say missing out on say Resident Evil is any issue). I am entirely positive all these games had recent equivalents in their genres. I said recent because else the comparison is too broad. Even Rez is just a newer version of Space Harrier, or compare first Doom or Quake VS last.
Also, some game vendors sign exclusive deals with a console vendor where they initially only release the game for that specific console. Then you have to buy the console, or wait.
So yeah curious what you felt you were missing out on.
Personally, I don't like consoles because I got nothing with this whole Trusted Computing thing. Instead I got a Steam Link for 5 EUR during Black Friday.
Counter-Strike was way more relevant at that point, but that doesn't change the basic fact that pretty much all the major publishers gave little to no attention to the PC sector during that time.
Case in point: While Halo 1 and 2 still had Windows ports, the following Halo games didn't get them, same situation with Gears of War, first game got a Windows port, none after that until recently.
> Whether they were boring or not is a matter of opinion (I wouldn't say missing out on say Resident Evil is any issue).
That's a matter of personal taste and preferences. Personally, I really enjoyed RE1+2 on my Playstation back then (Just like Metal Gear Solid) which was also my last console before gaming exclusively on PC, skipping the whole sixth console generation, which already led to a bit of a backlog due to many interesting GameCube/PS2 titles.
Wasn't until late in the seventh generation (Xbox360/PS3) that I got back into console gaming, mainly due to the lack of certain genres on PC (Third Person games/backlog of exclusives) and the consoles/games gotten more affordable at that point.
If it wasn't for my interest in MMORPG/RTS/western RPG games I'm not sure I could have held out that long back then, as I also enjoy the occasional JRPG/Arcade Racing Game/Third Person Shooter, which had been rare to non-existent on PC back then.
> Personally, I don't like consoles because I got nothing with this whole Trusted Computing thing. Instead I got a Steam Link for 5 EUR during Black Friday.
There's something to be said for getting tons of games very cheaply from a still functioning second-hand market. Getting a cheap used PS2+tons of games or a Wii+tons of GameCube games offered a lot of game for very little money. Steam had a phase where this worked somewhat well too, but it feels like over these past few years good deals have mostly been replaced by tons of shovelware 99 cent games for card collections or having to wait for Summer/Winter sale events.
Once bitten, twice shy. I remember the dark time you're referring to. I don't think they've actively contributed to it but I can't help but think that MS and Sony must be seeing this as an opportunity to "twist the knife" some, bring back the good old days of the 7th generation.
I admit that in reality my fears will probably never come to fruition but that doesn't change the way I feel about the current situation.
It seems like you'd need some giant 4k monitor to make it sweat.
But also Steam doesn't seem to be releasing a ton of graphics-intensive games. It seems much more cost effective to get away with a lower price and less intensive art requirements and focus on gameplay. And less graphics puts you in a safer place as far as ports to consoles and tablets/mobile (e.g. Stardew Valley).
The Vive HD upgrade will push the envelope further, but I don't think VR has great success. (Elite Dangerous in particular gets boring because it's rather easy to make a ton of credits to afford everything)
Personally i'll be upgrading to the next card that trumps the 1080 ti and moving from 2560x1080 200hz (for all but CS, cs is 1280x960 @ 144 on another monitor) and going back to 1080p @ 250hz.
ultrawide is god-tier for movies and productivity work, though.
If it feels off something else on your rig I'd messed up. Check latency on your keyboard / monitor etc.
I think 1080ti situation is similar.
Granted, I believe gsync does a lot to make it appear smoother so if you don't have that it may be more important to max the frame rate. I do see it though when I drop to 60 fps, it feels choppy.
About GSYNC: Afaik isn't its purpose to eliminate screen tearing without the use of vsync, thus not getting stuck with awkward halfing of fps if the GPU can't keep up?
This is bad for the tech-obsessed top 10% of PC gamers. For the rest of us it's meaningless, and it's not going to last in any case.
My i7 4770k with a gtx 670 is still running all the games i throw at it, even if i might have to go down from ultra high effects in some.
However I have to admit I play mostly on PS4/switch now a days.
e.g. I found I could play high-end games (Deus Ex: MD for instance) fine on my rig with a Core i7-3770 (almost 6 years old!). However, it lagged on my original Geforce GTX 650 (~4.5 years old at that time), prompting an upgrade to a Geforce 1060 (an upper-mid end card that is now super expensive)
The equipment required for gaming loses value very quickly. Old 7970's released in 2012 command amazing resale prices in 2018. Everything else in a rig back then is now worthless apart from scrap metal.
GPU's are one of the biggest expenses for gaming, as a hobby it got far cheaper. The fear is unfounded and this is typical alarm-journalism.
Now if only CPU's held value 6 years from now.
And I'm still sticking with DDR3, which runs with way sharper timings compared to DDR4.
RAM is much more expensive and keeps resale value well. I could sell my 16GB from 2012 now almost for twice the price (!!), which is also keeping me from upgrading to 32GB.
Gaming value? Actually the reverse is true - everything in my i5-3570K's rig is from 2012, except for the GTX 1080 and it ran everything 2017 @1440p very well.
Admittedly no BF1 or PUBG as I grew tired of the FPS genre a long time ago.
Either...
* crypto mining will crash (in which case you’ll be able to get powerful cards for cheap since the secondhand market will be flooded)
* or crypto mining will move on from the stop-gap measure of using gaming cards (more sophisticated setups will be more efficient and everyone is competing)
* or — in the highly unlikely event the current situation proves to be stable — card manufacturers will ramp up production
However, that's table stakes these days. 1440p monitors are gaining ground as people realize the DPI difference between their PC monitor and their smartphone. Moreover, most people can also notice the difference between 60hz and 100hz monitors.
If you already have that kind of monitor, why not reuse it for gaming?
It's high-end, but not exactly what I'd call bleeding-edge / 0.0001% of gamers.
(Asking as a Luddite who doesn't see the point of Retina displays.)
Going from 60 => 100 fps on the other hand makes fast-paced games feel much more fluid and responsive.
I imagine they are also shielded to some extent by being AMD APU-based, so the market for discrete GPUs has less of an effect.
PC gaming will do fine. Don’t worry. Maybe game makers will be a little slower to move to higher end specs, and that’s about all it will amount to.
Short-term, we're stuck with high prices.
I'm amused that you're qualifying the worthiness of a project by its usefulness to humanity. In comparison to PC gaming, to me, revolutionizing the financial world seems a lot more "useful to humanity".
1. Citation needed.
2. Revolutions aren't always positive changes.
For some of the popular mining cards (e.g. RX 470/80), well they simply haven't been available in many places for over a year now. Their successors aren't that great for mining either because of the increased power usage and RAM "lottery" (you don't really know what type of RAM you're getting when you buy a card). But most gamers don't generally care about RAM speed. This is also why the 5 series is generally cheaper than the 4 series (where you can find them).
However, the biggest problem is that there simply isn't enough RAM. The RAM shortage is being driven by smart phone and GPU production, and suspected price fixing. Samsung said they plan on increasing production (apparently they don't like it their competitors who make inferior RAM are making similar profits), but we will probably only see the effect mid-2018.
https://www.dramexchange.com/WeeklyResearch/Post/2/4815.html
http://www.pcgamer.com/samsung-to-increase-dram-output-as-ra...
Enter the CryptoNight and Dagger-Hashimoto algorithms, and well, the rest is recent history for the RX architecture, primarily the Vega line.
They're still within 10%, so it's not a great margin unless you're very focused on density.
Nvidia isn't going to ramp up production significantly because crypto could crash any day, simultaneously destroying their new sales and flooding the used market with old mining hardware. Combine it with the industry-wide RAM shortage... What a disaster.
The funny thing is, I remember back when ASICs first started coming out for Bitcoin, and a whole bunch of new cryptos came out saying "we're specifically designed to thwart ASICs so everyone can mine on the cards they have!" Well, here's what you've created. No one can afford cards anymore, and you made making more efficient hardware harder. Thanks for destroying the planet.
The only thing ASICs do is centralize control (because economies of scale favor companies who can produce+operate their own chips). Full stop.
Proof of stake doesn't actually work either, or at least not without a centralized master key to prevent stake grinding/rewriting history (at which point why have staking in the first place). And in many cases, it may devolve to proof of work anyway.
There is no efficient cryptocurrency, and the cat's out of the bag now, there is nothing that can (practically) be done to stop it. Apart from charging people exponentially-increasing rates on their utility bills, that is, but China isn't going to do that, so the planet is just going to have to take another one for the team.
I am thinking more broadly in terms of thermodynamics. I understand classical Thermodynanamics but I don't understand information entropy well.
From the standpoint of physics, Energy is the ultimate currency and it seems like we are trading it to decrease information entropy. Typically, entropy is the tax when performing work (for e.g in a heat engine) if that process is irreversible. I wonder if this kind of theory applies to Cryptocurrencies?
Of course there is some connection, but the simple "exchange" you're looking for does not exist.
Think more abstractly - at the end of the day, Energy is being consumed to compute some problem. That solution has intrinsic value precisely because it took energy to solve it. Extrinsic value is the market economy of CC, and that's where the 'proof of work' and 'consensus amongst distrusting parties' comes into play - that concept of a currency is only valuable if sufficient number of parties agree to its value. I am weeding into the underlying fabric that holds Crytocurrency together.
Imagine if Energy was free, despite of 'consensus', the supply of such currency would be virtually unlimited and it would be worthless.
Because of that cost, the larger system works, because that is how the system keeps itself honest, by making it expensive to lie.
But there are other ways to have an honest system that don't involve wasting energy, so there's no direct connection between the energy that's wasted and any value the system has.
If energy was free, silicon would be more expensive, mining difficulty would go up, and bitcoin would still "work" just like it does today.
They would just ramp up the network difficulty. Soon mining would be counted in exhausted stars per second.
Cryptocurrencies are the perfect example of the maxim that "just because you can, doesn't mean you should". They're funny in theory, proof of work being an interesting solution to a particular mathematical problem. In the real world, with problems determined by laws of physics and (in consequence) the structure of human minds, this is about the worst imaginable way to run the economy. The constraints of the problem solved by cryptocurrencies are not very meaningful in reality.
Err.. it's removing surprisal from bit sequences. That's exactly what Shannon entropy is. There's even a boundary trade-off (which we're obviously trading well, well above) between Boltzmann and Shannon on this.
Obviously entropy is related to any computation we perform. It's just not going to give us any special insight into cryptocurrencies to point that out.
If Bitcoin mining relied on GPU or CPU computation, then the NSA could just redirect some of their existing GPU/CPU hardware to do a 51% attack, and then go back to using it for something else when they were done. It would be cheaper and easier for them to do.
Funny how 10 (plus?) years later we’d run into each other on a different site.
Hydro is one of the few forms of baseload power that can be ramped in a hurry: you can increase or decrease production just by increasing or reducing flow through the turbine. If you use less water, it builds up in the reservoir as potential energy and you can use it later.
Compare this to thermal plants, which require many hours to have a significant swing in energy output. I have heard of ramp figures on the order of days for very large nuclear reactors.
Because thermal stations run with pretty flat power output, hydroelectric stations have a critical role smoothing out load conditions, ramping down at night and up during the day. Since electricity is traded on a market system, utilities with significant hydro operations really benefit from this: they can reduce production and import excess capacity from thermal plants at night, and increase production during the day to export at a much higher rate.
This is part of why regions with predominantly hydro power have such low rates: in addition to hydroelectric being pretty cheap once a dam is built, hydro operators make significant amounts of money by appropriate import/export to thermal operators. Since a lot of hydro utilities are state owned (eg: BC Hydro, Hydro Quebec, Bonneville Power Administration), the profits are used to subsidize lower rates for ratepayers.
Along with causing issues with GPU card supplies there's been a lot of articles talking about how crypto-mining wastes electricity and hurts the environment. That's not necessarily the case across the board. Instead of running an electric heater this winter I am running a few GPU miners which produce a decent amount of heat. That helps me get a two-for-one benefit for ~9 months of the year since it's relatively chilly here year around. Might not work in all climates, but in many places its nice way to produce heat that'd just be waste heat anyways.
Although I don’t have these issues in Ohio, either. You can find any NVidia card you want easily, and only AMD Vega is in short supply at the moment. Still doable though, if you’re willing to put in a bit of effort.
It's more than China and USA cities with hydro. It's less than some other places.
We may have lower production prices but it's either not significant or not passed down to the consumer.
They are constantly sold out as well. From my experience, there are only the overclocked/premium editions left and they charge a lot more than the RSP.
The $500 card becomes > €600 because of adding the VAT and skipping the exchange rate.
So yeah, they're marking everything up to double MSRP basically.
I picked up a used 32core 128gb server for $1000 recently... It's only a matter of time before these 1080 will be sold for pennies on the dollar.
If your lively hood doesn't depend on it, wait.
What would happen if Crytpo booms big time?
Bitcoin isn't driving GPU demand; Bitcoin is mined with ASICs. Ethereum is mined with GPUs, a consequence of deliberate design. However, when `Casper' lands (Ethereum's Proof of Stake scheme) mining will end, and so will the extreme demand for GPUs. If that happens Ebay will fill up with thousands of discrete GPUs and you'll buy them with a song.
Undervolting or not, running your card 24/7 makes them worthless.
Much more complicated than that. They haven't increased production because there is a RAM shortage and collusion is suspected. Samsung is the bottleneck, not Nvidia. This is changing as Samsung already announced they will increase production over time as Hynix continues to eat into their profits despite being inferior.
It's not as simple as cryptocurrency-haters would like to make it sound.
I built a Quanta Open Compute node with 12 physical cores (24 logical with HT) and 96GB of RAM for around $350.
There are many companies selling Sandy/Ivy Bridge-EP Xeon servers for pennies to the dollar.
For example in the UK/EU: www.bargainhardware.co.uk/e5-2600-lga2011-series-machines
Better weather forecasting? AI?
And don't forget the investment on cheap power sources.
How do you think this people with their cards are going to do anything else with it? There does not exist a single computing power but 1.000.000 single ones and the only reason they waste electricity is because they get money for it.
If only Apple put bigger ssd at lower prices...
Not sure what you can take away from this, but could it be possible that the "storage" is in part manufactured by the card manufacturers themselves? (or maybe they thought this would be a special reward I might have wanted?)
Won't the opposite situation suddenly appear, where second hand GTX1070's and GTX1080's suddenly flood the market and sell for $100?
Or will miners just switch their rigs to whatever coin is possible to mine with their rigs, instead of selling off their rigs?
If it's just one currency people would probably switch.
I suspect that when there's a crash it's going to shake confidence in all crypto and you're going to see them all drop significantly in value.
It's also nearly impossible to do at any price that approaches reasonable.
There's just no utility behind all these coins. Hell, there aren't even any significant amount of bitcoin users, let alone Ethereum or Ripple, or any of the ridiculous coins. They're all presenting themselves as interesting for their utility, but are valued as an extremely short-term store of value play. It just can't last.
Lastly, note that there's only 3 cryptos that have a market cap of at least 10% of that of Bitcoin, and one is Bitcoin Cash so it doesn't count. The other are Ripple and Ethereum. Ripple has proof of stake (i.e., no mining is necessary) and Ethereum is expected to go proof of stake in the next hard fork, likely this year.
Just to put that into perspective. Nvidia's revenues are about $7b a year, AMD about 4 billion, let's say together 12b. They command pretty much 100% of the discrete GPU market, with Intel being the major integrated market player that is irrelevant in this context. Then look at https://digiconomist.net/ethereum-energy-consumption for an idea about mining revenues. It's about $14b a year, and electricity costs estimate the after-electricity profits at about $12b a year. Now you'd expect that a miner who can make $12 by turning on a device (with its electricity already paid for), is willing to pay anywhere between $0 and $12, and that with enough competition, they'll spend close to $12.
That gives you a rough idea about how significant Ethereum is as a player, with Bitcoin running on Asics and Ripple already at Proof of Stake, and most other coins being quite insignificant (and also a combination of Proof of Stake or Asics based like Litecoin, anyway).
So in short: I think cryptos will crash and even if a lot of them remain, I argue a lot of this price pressure is due to the few big coins of which only ethereum has viable GPU mining and that'll end in 2018.
In fact, military and other high-reliability applications specify "burn-in" periods where components are operated at elevated temperatures for several hundred hours --- they are effectively "used":
http://reliabilityanalytics.com/reliability_engineering_libr...
Plenty of available reading on cryptocurrency mining forums.
I have a feeling that's not the main reason for heat failure of semiconductors though. (Not to put your comment down, it's an interesting fact and I'm glad you mentioned it.)
Come to think of it, I'd like to hear your predictions about when the gold rush will end. Or what the gold rush even is.
https://cdn.arstechnica.net/wp-content/uploads/2018/01/bare_...
The entire shelf is sold out of GPUs, but it's a near-lock that the RX550 2GB model for $71.xx had a higher ROI than any single card purchased for cryptocurrency mining.
Now, that being said, gamers (and to a lesser extent, deep learning researchers) need to shut up and enjoy a good thing while it lasts. Gamers who have 1080tis (who don't get close to their maximum performance, nor need it) just walked into a situation where they can print money for owning equipment they already have or would already buy - in their spare time when they aren't gaming.
It's very odd to watch a group of people bitch that they are handed a bunch of free money, but gamers manage to do it.
First of all, many people (myself included) would not want to have to burn electricity in order to offset the increased price. Even if you disregard the obvious environmental reasons, people sleeping close to their computers simply do not have the choice of leaving it running 24/7 unless they want to have vivid dreams about vacuum cleaners every night.
Second, even if the higher prices can be evened out in the long run from mining, this forces people to pay more money up-front in both hardware and electricity. Buying gaming equipment suddenly became an investment.
I don't consider what is happening to be good. I don't think cryptocurrencies are a positive change for the world at large nor for gaming in particular. I don't want to make money off of my hobby, I want it to be my hobby.
> It's very odd to watch a group of people bitch that they are handed a bunch of free money, but gamers manage to do it.
Gamers are being handed insanely inflated prices for hardware, and many of us don't want to deal with the crypto bubble - we just want to game.
I'd flip this on its end. Miners and AI enthusiasts really should be thanking gamers - we've put up the money that allowed GPU research to reach the point it's at today.