I'm enjoying (in a friendly way) that many people have already given up on the technology and think it's going to fade away again. Because anyone that doubts VR is real and going mainstream is going to be in for quite a surprise!
Oculus is still figuring out what the killer app for VR is, which means they've done a pretty bad job. That's what has slowed progress so much. Even this attempt at encouraging developers is weak. Where's the actual funding?! It's almost as if they don't get how big what they're doing is.
To be fair though, transforming computing can take many months even in the modern world.
Oculus should put games on the back burner and ask themselves what really cool life-improving things they could do with VR if they weren't limited by consumer pricing. They need to jump start the industry with a truly compelling experience and that might not be easy at $300.
Business customers can afford much, much more.
Just like VisiCalc launched the personal computer, so could a VR app that enables virtual offices, for example. Every tech worker could be afforded a $1-$3k head mounted display if it improved their productivity even slightly. Something like a 16K-16K display. That's a solid multi-billion dollar business that they can use to bring the amazing version mainstream.
VR could plausibly trigger a seismic shift towards remote work, transforming cities, economies, and the world. That ought to be a big enough thing to get VR off the ground initially.