Show HN: 25 days of procedural music experiments
aphall.com
aphall.com
I don't see a source link, but it'd be interesting to read about how it works, e.g. how the different tunes are different from each other (completely different procedural code, or just different starting parameters?) and what packages you used and so forth.
I didn't use any outside libraries, but I did package up the part of my code that actually plays sounds as 'npm/soundgen' (but it's not documented at all yet..).
I clicked anyway :)
I actually clicked the #1 (at the bottom) and it doesn't sound very good, but I think this is expected as a first version.
The last one #25 (at the top) is nice. Perhaps you should add both to the page so the readers can listen to the difference.
[I'd like a bit more of information, like what are you adding in each step, or why are you adding it.]
In short it's the project page for a series of 25 separate experiments. I added a tl;dr to the top that may make things clearer.
Add at least one of them (the best one) to the main page! Is it too difficult? Sorry for insisting, but I think that with at least one example the post will be much more engaging.
Probably it would be best if I resubmit this later as a "text" style submission, with a description that links directly to a few specific demos.
Something like: https://imgur.com/a/QpNxE (5 minute graphic, sorry, with more time you can make something better but I hope it's enough to understand my idea)
In case this is resubmitted by someone later, or posted in reddit or other aggregator, it would be nice to have an easier way to discover the content. I understand that this is not the main project, but a more friendly page will get you more unuseful internet points, and perhaps too many visit to break your server. You will not get money, but at least a tiny amount of recognition.
Anyway, if someday you decide to make a post with more technical information about how you wrote them, I'd like to read it. (both the programing part and/or the music part).
Of possible interest - none of the demos use any audio samples. All the sounds are being generated from scratch out of oscillators, noise buffers, and so on.
Enjoy!