14 Years Old Kuwaiti Achieves 800,000 Downloads for His iPhone App
arabcrunch.com
arabcrunch.com
FWIW I am a 35 year old New Yorker has 3,000,000 active users for his iPhone App (Darts). I am embarrassed by the advertisements but it pays the bills. sigh.
Note that I am not using iAd (yet?). I started with Admob, then moved to Adwhirl and noticed that Quattro worked out the best. Now Quattro is Apple.
I am kind of an ass about the ads though since they are always present, in menus and during gameplay alike. If you read any of the reviews, my users hate me and it (used to) keep me up at night. sniffle. But, it helped me bootstrap a consulting business for mostly iOS work so I have taken a pragmatic view.
Side note: is this article a translation?
Congratulations!
There's always a chance that such a thing could be a fake claim, but I do think its definitely possible.
http://www.amazon.com/Serious-Men-Novel-Manu-Joseph/dp/03933...
Blurb from that page: "... a subtly wicked satire of subterfuge and ambition that bounces between the Mumbai tenement where low-caste Ayyan Mani lives, and the esteemed research institute where he labors as the assistant of top researcher Arvind Acharya. Forever spiteful toward his privileged superiors, Ayyan is deviously mischievous and pulls off a stunt that ends with his half-deaf (but otherwise ordinary) son being proclaimed in the local news as a boy genius. Meanwhile, Arvind is obsessed with proving his theory that extraterrestrial microbes are raining down on Earth from the upper atmosphere. "
I doubt he did it all by himself, even if his work is authentic.
edit: is that no longer the case? I could have sworn it was that way, at least in the beginning.
I had coded a dozen games for my own 8-bit Sinclair Spectrum by 11.
If you want to show us a 14 kid coding, then get it to do some coding stuff. Example, solve a math. equation or write an algorithm or hack Windows kernel... If you show us 800K downloads, it's just the app success that happens either by good planing and marketing or a sheer luck.
http://cocos2d-iphone.org (which uses:)
There are layers of complexity that you simply can't avoid. Add that even the simplest physics algorithms are non-trivial.
Many of us were programming before we hit the grand double digits, however in ways modern development is more difficult in some ways because you're building on layers and layers of existing code (Motorola assembly was easy compared to developing for the iphone or Android), which is where experience comes into play.
Nonetheless, the way this story was delivered, the fact that this kid has purportedly made 10 apps...I dunno it seems like a really clumsy marketing tactic.
For the game, I think it's more about the idea than the coding itself.