1. Blockchain games are best when only the necessary work is done on chain, such as transfer of ownership or enforcement of critical rules at run time. This tutorial may not show that so as to demonstrate the power of the blockchain, but most people in the space are building only the components players want to not be controlled by a central entity into the blockchain. It works fine.
2. The lack of digital scarcity is a real problem for artists. Blockchain art is a real solution. Artists I talk to are extremely excited about the ability to issue limited/special editions of their art on the blockchain that can owned and traded by their biggest fans. It's not about hiding the source art (image, music, etc) from the public, it's about having "signed" and "authentic" editions folks can collect and trade. They've lost that ability in the digital art world and this gives it back to them.