There is no free lunch. At least when the cost of a patent license gets bundled into your Blu-Ray player, you know what you’re paying.
There is no free lunch. At least when the cost of a patent license gets bundled into your Blu-Ray player, you know what you’re paying.
For one thing, this would be catastrophic for open source projects (and indeed commercial audio and video codecs have been a huge pain for open source developers and users). Well, you're suggesting that free codecs are bad because they profit Facebook, and you could say the same about open source software, especially those that get contributions from Facebook.
I rather think that advertisers will always pay money to advertise, and when some of that money goes to developing open and free technologies that's a good thing.
There are many free lunches. You can get a universally supported free video codec to use for your hobby project or for your company's product, without having a Facebook account. It is always possible to find hidden costs in free products, so what? You can do the same for paid-for products. The idea that a Blu-Ray player won't spy on you because the manufacturer paid some royalties is... flawed.
I don’t think CERN was trying to monetize anything. To the extent that web technologies today are driven by companies like Google, then maybe that’s a fair criticism too.
> Do you actually think it would be better to have software patents and royalties on every Web standard?
I don’t think it would necessarily be worse than having web technologies all developed to further the agenda of advertising companies.
> It is always possible to find hidden costs in free products, so what?
The “so what” is that hidden costs are, all else being equal, worse than transparent costs.
> The idea that a Blu-Ray player won't spy on you because the manufacturer paid some royalties is... flawed.
Paying someone up front doesn’t guarantee they won’t try to monetize you indirectly, but not paying someone up front virtually assures that they will. Compare Symbian to Android.
The question is: does one outweigh the other? I think in many cases, for Web technologies, the corporate interest is modest and the general benefit is enormous, so it's definitely a win-win.
As for Android, the open platform part is a huge piece of tech that many have found useful beyond the smartphone market. On smartphones the open source project has enabled several ROM communities that ended up offering versions free of any Google service. There is nothing comparable on the iOS side.
Even Android with Google services is a pretty good deal: for the most part you get to choose what you share with Google (at the price of some features).
I think comparing to Symbian is difficult, Symbian never was in the same league as Android and iOS was it? A better comparison would be with Windows Phone or iOS. Apple has invested a lot in its privacy-friendly image, and I trust they are doing a good job. But they are the outlier. Then you have Microsoft... I don't know where Windows Phone standed privacy-wise, but they sure got a lot of criticism regarding privacy violations in the desktop/laptop OS. Although it's not free.
All in all I don't think Android is a good example to support your viewpoint.
I don't understand your logic, Facebook/Google is data mining your personal information with or without royalty free codecs.
The reason all these companies are banding together to create a royalty free codec is because all of them realize that online video will only become even more pervasive, and as such there is long term gain for them by getting rid of video royalties for good, and the HEVC licensing debacle must have eliminated any trace of doubt.
Even worse you can't buy a license to play the content on the device of your choice(i.e your PC). I hope Dolby will get the same medicine.
It's similar to the "if you aren't paying, your the product not the customer" line, unfortunately companies can charge you for something and then also sell your data to make more money.
Admittedly this is less true for encoding patents, some of which are held by research-oriented organisations that then charge royalties to the companies which deploy the tech.
TL;DR: patents here slow down progress, not speed it up.
> At least when the cost of a patent license gets bundled into your Blu-Ray player, you know what you’re paying.
Rather you know what you are being ripped off for. It doesn't make it proper.
The simple exchange of goods and services for money is a really wonderful thing. Patents allow companies to do that, instead of having to give away technology and trying to monetize their users through less up front means.
You can refuse to upload your personal data and still get the free codecs. All gain, no pain.
Patents allow a single "blocking" patent to extract monopoly revenues over an entire area of technology. http://www.ipwatchdog.com/2017/10/11/qualcomm-antirust-war-p...
Have you been living in a cave for last year ? HEVC licensing is an absolute mess with at least 3 different entities with which you have to settle licensing terms.
>and in both cases the consortium members expect some return on their investment.
The return on investment here is saving the cost of royalties and being in control of the development of the codec which will only become increasingly important in your business.
In one case, the objective is to develop a codec that fits certain parameters, one of them being cost effective.
In the other, the objective is to cram anything patentable into the standard, in order to maximize patent fees from the users for years to come. In the past, this caused the MPEG patents to be unnecessary bloated AND having to pay for that unnecessary bloat. It was far from simple exchange of goods and services for money; it was rent seeking at its finest.
What I can imagine is that every single stakeholder who had some kind of video patent would want to get a share of that pie, so they played whatever political game they could to bloat the spec to include their own patent.
Free codecs work completely the opposite way. It's about removing the barriers of this parasitic control and allowing the codec to be used as widely as possible.
Weapons analogy describes this well. The first case is akin to arms race, where they accumulate weapons to be able to intimidate anyone when they feel like it. The second case is global disarmament.
TL;DR: it's not a technological, but rather political (control) issue.