https://www.phoronix.com/scan.php?page=article&item=linux-41...
Another syscall I think that might cause issues is gettimeofday(), that particular call has been optimised to the nth degree, and lots of user programs spam the crap out of it (mostly necessarily), especially networking and streaming programs. It would be interesting to see how much of an overhead percentagewise page table isolation will cost, and its effects on low end media devices, et al.
Note that mutex contention does not itself mean immediately falling back to futex - commonly you'll spinloop first and hope that resolves your contention (fast), then fall back to futex (slow)
I can't really devote time to countering the unfounded assertion that every contended mutex must be a bug. It certainly isn't consistent with my experience, but if every problem you've solved could have been parallelized infinitely without increasing lock contention, more power to you.
I mean, the parent's argument is wrong, but isn't that naive. Presumably the argument is a bad (yet still correct) solution would result in lock contention while a better solution would e.g. use a different algorithm that is more parallelizable.
Good, because that's not what I said. If you're heavily hitting futex convention you do have a performance bug, though. You might be confused with general contention that's being resolved with a spinlock rather than futex wait, though.
> Good, because that's not what I said.
It is literally what you said:
>>> If you have a heavily-contended mutex you already have a major performance bug. If this is the kick in the pants you need to go fix it that's arguably a good thing ;)
> You might be confused with general contention that's being resolved with a spinlock rather than futex wait, though.
I'm not confusing them at all; I'm literally reading exactly what you wrote. You literally said contended mutexes are necessarily bugs (right here^) and that you considered mutexes to include the initial spinlocks ("note that mutex contention does not itself mean immediately falling back to futex - commonly you'll spinloop first"). But maybe you meant to say something else?
I concur with his opinion. Infrequent contention is not a bug; otherwise no mutex is needed. Frequent contention (or heavy contention in his words) is a performance bug.
"Heavily" was not dropped intentionally at all. Add it back to my comments. It changes nothing whatsoever. The incredible opinion that every problem can be necessarily parallelized without eventually resulting in contention (and I license you to freely modify this term with 'light', 'heavy', 'medium-rare', 'salted', 'peppered', or 'grilled at 450F' to your taste) is so fantastically absurd that I cannot believe you are debating it. I definitely don't know how you can justify such an unfounded claim with no evidence and I certainly have no interest in wasting time debating it. As I said earlier: if you never encounter problems that exhibit eventual scalability limits, more power to you.
DPDK for 10-100 Gbps networking: https://dpdk.org/
SPDK for NVMe storage: http://www.spdk.io/
The queuing and balancing stuff the kernel does makes sense for spinning rust harddisks and residential networking, but when the underlying hardware is so fast that nothing is ever queued, really what are you doing. At 100 Gbps line speed, a 1518 byte packet takes all of ~ 120ns to transmit, or about 360 clock cycles for a 3 GHz processor.
I would personally think that is worse, though please correct me if I'm wrong. The userland driver will run with an isolated PT like any other userland process won't it? If so, it will suffer the same slowdown that every other process now has every-time it has to communicate with the kernel, which I would think would be a lot for a driver.
That is in a nutshell what a "userland driver" is. It's not too far removed from poking the parallel port at 0x378 on your DOS computer :)
Even before this fix, the benefits were massive, as sending a buffer was just writing to some memory, rather than syscalls and copies galore.