I would however still argue that its the perception of piracy and those costs rather than any reality of it.
In regards to the idea of time-limited DRM. The argument here is what does that ultimately give Nintendo? The device is EOL and from their point of view the goodwill of the small community of us who like poking around the devices isn't worth even the relatively small amounts of effort to implement that model of DRM. Especially when Homebrew development happens within a console lifetime to begin with.
Essentially, the work hours for homebrew is bought and paid for by these folk here. Nintendo has to do nothing and they get that Homebrew warm-fuzzies from a small group of folks.
However the perceptual loss of faith from someone like EA would cause a huge and immediate impact to the life-cycle of in the In-life console. (Think of the Polygon,IGN and other articles that would come out if EA so much as sniffed at the idea of the Switch being to much of a piracy-risk)
So no, I don't think there is more to it than a perception. Which sadly I think is overweighted in the argument. But already in this post, there are some weird equivalencies between user features and OS security being made which has a lot of value for people (not saying they're wrong in their valuations, just maybe the placement) so perception counts an awful lot for a lot of folks.