My experience has been that upgrading the OS results in degraded performance 100% of the time. Whether intentional or not Apple would not acknowledge the issue. The phone shutting down at X% charge has always started after an OS upgrade.
My experience has been that upgrading the OS results in degraded performance 100% of the time. Whether intentional or not Apple would not acknowledge the issue. The phone shutting down at X% charge has always started after an OS upgrade.
They are however lowering the price to exchange batteries even for older models. Why would they do that if they where not affected? Why don't they say this practice started with the IOS 10 update? They just say they did it in the 10 update. For me it's obvious this is just a PR "puff piece" and looks like a majority here is buying it... So well played Apple.
Instead they came out with a weasely-worded statement that is designed to give the impression that they only recently starting doing this. But... they don't actually make that claim.
Apple lawyers are very good at what they do. Well played Apple indeed.
>First and foremost, we have never — and would never — do anything to intentionally shorten the life of any Apple product, or degrade the user experience to drive customer upgrades. Our goal has always been to create products that our customers love, and making iPhones last as long as possible is an important part of that.
I see 0 weasel words or dodging here. Give me a break hacker news. Thanks.
This is not a time for vague promises IMHO, it's time for specific and clear statements. Why not just say you don't slow phones full stop?
That isn't never do it. That's never do it for a single specific reason. Why add that clause?
I guarantee no word in that statement is wasted on meaningless fluff.
"Apple is reducing the price of an out-of-warranty iPhone battery replacement by $50 — from $79 to $29 — for anyone with an iPhone 6 or later whose battery needs to be replaced, starting in late January and available worldwide through December 2018. Details will be provided soon on apple.com."
No, they’re not:
> Apple is reducing the price of an out-of-warranty iPhone battery replacement by $50 — from $79 to $29 — for anyone with an iPhone 6 or later whose battery needs to be replaced, starting in late January and available worldwide through December 2018.
The clock down feature is new so your past experiences are very likely unrelated.
For the vendor: damned if you do, damned if you don't.
They push way to hard to be constantly updating os versions, especially given the serious bugs that people seem to be finding.
This is inaccurate. The fundamental issue is that Apple doesn’t backport security fixes to old iOS versions. This makes it untenable to use older iOS versions, unless you don’t care about the security of your data/device. If Apple changed their policy on backporting security fixes, they’d be able to offer iOS downgrades without compromising user security.
The problem is not new features, but bloat. Look at stack traces on recent versions of iOS, or at the view hierarchy, or at the method table of NSObject. Apple is rushing out junk software by adding another fat layer of duct tape every year.
iOS 11 is just as terrible on the 5s as iOS 9 was on the iPhone 4s. Within two years, the OS has caught up with a 4.5x increase in CPU performance! I'm not talking about 3D games, just unlocking the phone, taking pictures, launching apps, chatting on iMessage/WhatsApp. And iOS 11 should actually be more lightweight since it has dropped support for 32-bit apps.
My recollection is that back when you needed a new computer every three years if you wanted to be able to read word processor documents from others in the office is that there was a whole lot less vitriol then. Maybe I am misremembering; it has been a long time.
We did joke. "What Intel gives, Microsoft takes away" - I do remember that every upgrade came with complaints of "Bloat!" - but I remember there being a lot more excitement than complaints, (modulo really bad ideas... Did anyone like Microsoft bob? I mean, I understand where they were coming from, but it was just a really terrible implementation)
I personally find it super amusing that I now have two laptops in front of me; one that is a year old, and one that is seven years old. Both running modern software, and they both work just fine. The new one uses a lot less power, of course, and doesn't get as warm on my lap, and the old one has some physical problems; I need to take apart and clean out the keyboard, but it mostly just works.
I wonder if cellphones will be that way in twenty years?
Back then I think people saw a lot more noticeable, and tangible process across the computing space, which made the constant hardware refreshes palatable. For instance, there was only three years between the release of Windows 3.1 and Windows 95. Plus, back then, computers were so new that people didn't know what else was possible.
Most of the recent "progress" in consumer computing have been gimmicks, IMHO, and consumers have also seen a recent period of blissful stability (e.g. the long reign Windows XP) that makes them less tolerant of a 90s-style refresh cycle.
She has been noticing a slow down on her phone, while I have not on mine. I thought this was strange before reading this press release, but now it seems to fit.
I find that even on Android, you drop some performance after a full system upgrade and it doesn't come back until a full reset is performed with the new OS.
It's stupid that this is required, but that can be explained as a technical problem rather than planned obsolescence.
On top of that, there's the variable of increased system resources to consider, which will account for some of it, and is a no-win scenario from the manufacturer standpoint no matter what they choose.
[1]: https://daringfireball.net/linked/2017/12/22/glenn-iphone-sl...
http://mglenn.com/blog/2017/12/22/apples-bungled-battery-fea...
Apple has been trying to trick me into upgrading to iOS 11 which will make my phone useless junk.
Well yeah, since more features mean slower performance.
I saw a noticeable performance decrease when I went from Windows 7 to Windows 8. That doesn't mean Microsoft started throttling the CPU.
It's not hard to roll out new features behind flags for devices which can't reasonably support them. But your experience of ridiculous lag trying to open basic apps which have no particularly high resource requirement has been my experience exactly.
There's more going on than simply, "we added new features!" Devices which on Day 0 are blazingly fast and incredibly responsive because literally unusable in a few years doing exactly the same tasks.
That’s something that’s wrong with your phone, not iOS.
Perhaps with each upgrade, Apple can let us know how much of a performance hit we will be taking.
That way I can weigh the benefit of the new/improved features of the new OS vs the performance penalty.
I have the same experience on Android. Of course I rarely received OS updates, but even that's better than Google making the device practically unusable.
Be it a marketing ploy, a conscious decision trying to protect me, or just a mistake, I don't care. It's bad.
Storage degradation is the only thing that worries me, I wish more companies made phones with microSD slots. Modern microSD cards are cheap and fast.
My old Apple devices, for comparison, are useless bricks.
A very small sample, I know. But part of my post was to point out that Apple users can consider themselves lucky at least in the regard that they do receive updates.
That's exactly why I think microSD support is so important. Your old card got slow? Buy a new one for $20, copy the files over, done.
> which doesn't exist on Android
it's simply not true. Google pushed updates[1] to old Nexus devices that extremely hindered the performance. Downgrade made them fine again. I'm fairly certain it isn't a unique case, and Google wasn't the only one forcing shit upgrades on their customers.
1. quick find, but should be enough https://forums.androidcentral.com/google-nexus-7-tablet-2012...