As I said, I'm not sure that's a good thing because of the length of time I can sit. I do wiggle a bit but often don't even stand up. I was toying with getting a sand timer or something similar to enforce getting up but not sure how those interruptions would affect my workflow.
Yes, IMO. And I would add to that: it is likely that the lack of a change is also part of the problem, as in lack of change (at not-too-long intervals) between action and non-action (such as walking or moving for the former, and standing, sitting or lying down for the latter). Noticed it in myself - if I walk or move for too long (many hours), or stand or sit or lie down for too long (ditto, except for sleep), I start feeling uneasy or affected in some way (obvious way is to get tired due to the former, but also uneasy due to the latter).
Edited for typo.
Also, adding to above my points in this comment: about lying down for too long, in particular, I've noticed that if I do that, whether intentionally (not often, maybe sometimes due to getting engrossed in reading something interesting), or accidentally / unintentionally (say due to a fever), the body feels uncomfortable after a while, which seems to reinforce my point above about some change being good.
You realize how sedentary you are when you have to use a huge multitouch monitor for... half hour. Your arms will be heavy from just pointing and clicking at the screen in front of you.
This situation is very sad and I'm also looking for alternatives.
Right now what I'm doing is just taking a 5 min break every hour at work and walk to some random part of the complex pretending I'm delivering something or running some errand, just to get me a lil walk and stand time. While they allow me to do that just fine, I know I am also hurting my productivity quite badly because you're never in that kind of flow state where hours pass like minutes.
I want:
- Good productivity. Good time alloted to 'flow' - Not fuck my health in the long term too badly.
Let's share ideas!
Maybe one of those giant human mouse-wheel things with variable terrain? Tripping would suck, though.