I'm looking for more details as well, the idea fascinates me. Each program looks to be a code printout, so I'm not quite grasping how changing code works with just an "editor token".
The important thing to keep in mind is that everything in Dynamicland is, well, dynamic. Right now, editor tokens are just normal Realktalk programs printed on paper, but in the future the might be a different physical object. Right now you edit the coded using a text editor, but in the future you might use a pen to write code directly on paper, or perhaps you'd re-arrange physical objects that represented blocks of code, etc ...