Well that's a nail in the coffin of Cryengine. Who would want to deal with lawsuits just for using a (kind of) free engine, when we have Unity, Unreal, Lumberyard, StingRay, Source, Godot, Phyre, Blender?
https://knowledge.autodesk.com/support/stingray/learn-explor...
Is Havok really mandatory? Wouldn't it be possible to replace Havok with Bullet or some other related system?
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[1] https://www.youtube.com/watch?v=YTC0V0LWeGI
[1] http://media.steampowered.com/apps/valve/2014/Sergiy_Migdals...
[1] http://media.steampowered.com/apps/valve/2015/Migdalskiy_Ser...
I heard they used to use an decade old physics library that just got bought by Havok company in the meantime and has nothing to do with the Havok physic engines everyone knows.