Right?
[0]: https://github.com/xlab/android-go [1]: https://github.com/golang/go/wiki/Mobile [2]: https://www.android.com/versions/oreo-8-0/go-edition/
Right?
[0]: https://github.com/xlab/android-go [1]: https://github.com/golang/go/wiki/Mobile [2]: https://www.android.com/versions/oreo-8-0/go-edition/
Google's just been in some kind of a brain freeze lately... they still can't get a useful chat client that everyone uses (i.e. like whatsapp, or viber even), they royally screwed the pooch by removing the 3.5 mm jack on the Pixel 2.... had screen issues with it as well...
Somebody is asleep at the wheel at Google.
This is probably the first feeler in the new Android OS being go and moving towards a native go on android solution replacing java...which declaws the Oracle judgement entirely..
Looks like Android native is heading to Go from Java..
I'm curious as to the performance differences of Android and "native" iOS apps. Their primary languages are both compiled down to native machine code and they're both garbage collected. Any performance differences that exit would appear to be minor. In fact, considering the iPhone CPU's are about twice as fast you would think this performance gap would be greater, yet it is not. Now, I realize speed tests between these platforms isn't an accurate metric in measuring app performance, but it is interesting nonetheless how an Android phone with a CPU half as fast can so easily beat the best of what Apple has to offer.
https://arstechnica.com/gadgets/2017/12/google-releases-andr...