"Lack of a player elimination mechanic" is nearly ubiquitous in action games. Players can be killed, but never bumped out of the game; you just respawn in a few seconds and try again. The penalty is that you're unable to harass the enemy team during the respawn delay and the run back from the spawn point.
Elimination deathmatch modes exist, but they're usually an optional mode, and even then calibrated so matches take no more than a few minutes.