Video Startup Can’t Outspend YouTube, So It Created New Currency to Pay Creators
bloomberg.com
bloomberg.com
What I wonder what will happen as more content creators join the pool, thus diluting the value of a "prop". Is the idea that this will also draw more consumers, thus balancing out the value of the prop ? How is the total market cap determined ? How will it grow ?
(I don't think this is that bad of an idea. Is there a lot of packaging and marketing on top? Sure, but the fundamental idea is fine.)
If your boss showed up and said "from today we're going to pay you in bananas, and our exchange rate is $1000 per banana. By the way here's a raise too" and drops a bundle of bananas on your desk... Would you consider yourself paid?
Bananas aren't even fiat! You gotta grow them first
This is a silly example, since in the article there's clearly consent on both sides of the equation. But if the coins remain as "e-points" in their system and there's not much incentive on the buy side, they're not super useful as currency.
In practice the crypto currency markets seem to fuel a good amount of liquidity. This is a pretty neat side effect of the block chain boom.
This implies that your boss is ready to trade both ways. I'd gladly accept the bundle of bananas.
Again, this is the definition of currency. The root comes from Latin and means to "flow" or "run." It's this condition of "flowing" that defines currency. As I said before, this shared perspective of how well a currency "flows" is what defines it's value. Fiat or otherwise doesn't matter. In the strawman presented here, you (and maybe the rest of the company) accept and will participate in the exchange rate, so bananas have become a slightly stronger currency. For most of the world, it's still pretty terrible, but they are marginally better because at least some people accept it as currency.
Unless we plan to go back to bartering, this same logic applies for all forms of currency. There's nothing special about gold, bitcoins, rectangular plastic cards, or green sheets of paper with dead people's faces printed on them. What gives these things value is simply society's willingness to use these as a means of conducting transactions.
Well the innovation, likely, is in the fact that they raised the money via an almost certainly illegal pyramid-style "investment" medium.
That said, how cool would it be for companies that make products to issue you a portion of the company with every purchase, so that you could actually support them and be supported by them?
In the REI case, the dividend amounts to a discount on purchases for members. Others pay the full freight. Same goes for ag coops, but the stakes are much larger and the accounting more complicated.
There is no reason other businesses can't be structured as coops, but trying to find someone who understands the structure probably requires visiting a land grant university in fly-over land and looking up the business school.
although there are some investors, which primarily help for funding and price discovery, only a small portion of the float is distributed to them. the other portion of the float is doled out to contributors, which would be the video creators in this case.
a way to avoid dilution of the pool would be to price the rewards in USD and give the associated amount of currency
they have to create a demand model to support this, many cryptocurrencies have no demand model whatsoever and just think they can reward people in it
User's pay $x per period (or merely periodically) in exchange for some amount of currency, which they 'spend' by consuming (viewing/reading/listening too) content offered by people creating things for them to view/read/listen to. Each month the artist can convert their accumulated currency in a $y payment. The platform lives off the difference between the $x -> C -> $y ratios.
If you can reach critical mass it makes for a very interesting twist on the existing model, sort of kickstarter meets bitcoin meets ebay. One way to finesse it would be for users to 'bid' on creative projects as well so a creator could say "I can do a video about kittens, free for anyone who contributes $.5C or more to the campaign, it will cost $C for non-backers to view it once it is complete."
You set up a virtuous loop where people willing to spend are advising the creators to the things they should work on, reducing risk on the creators part, increasing satisfaction on the users part, and overall creation/consumption overall.
So using a distributed blockchain database makes it easier for you to steal from your users than if you had a centrally controlled database. Really?
Then you can claim you had a security problem and act like you have been hacked. Wait for your "company" to die. Then run with the money.
Don't underestimate the value of buzz.
In a meeting last week, with middle aged consultants who are work with IBM and the like - they ware all 'block chain this that'.
Those buzzwords help companies like IBM and other consultants generate business, and make them look like they are on top of the trends.
Nobody seemed to really understand it or it's implications - those 'pesky details' are for the Engineers!
And longevity. So long as any group of people has interest in Bitcoin (and there is no digital apocalypse) it will continue to exist -- as will any decentralized currency. By contrast companies, and even nations, come and go rapidly. If a coin is deemed a viable commodity then it can, and likely will, outlast the original creator of it. Anything dependent upon a centralized system tends to die when that centralized system does.
I don't know of any that are actually doing well, except for extremely-niche markets. In niches they can be just fine, but that's true for any arrangement (probably even cash-via-homing-pigeon) so I don't think it actually qualifies it as broadly-applicable. I essentially like the idea, but they don't quite work (yet?).
The common criticism of that business model is that the returns are disproportional to those who have money, and your livelihood is sustained by <1% of your consumers who are considered "whales" and spend very large amounts.
How are they profitable? What's their revenue stream? Selling coins to speculators? How on Earth does that definition of 'profitability' currently justify the value of the coins? "This is not like those other ICOs, because we made 200 million dollars selling coins!" is a huge stretch of reasoning for "So you should buy coins!"
I'm not saying the business sucks, or is a fraud, but that is an incredibly sketchy line of reasoning. I expect better from Bloomberg.
It's almost as though they're writing about it solely because they feel that they should, to avoid the risk of being seen to be taking a stand. As a result coverage of ICOs gets softer coverage than it otherwise would.
Chat startup can't outspend Facebook, so it created a new currency to scam gullible "investors": https://coinmarketcap.com/currencies/kin/
Look what these guys did (funded by the same VCs), and you'll see why this is more unethical than even some of the shadiest ICOs.
I can understand why they're doing this, but the founders and the VCs should just step back and think about it for a bit. Do they really think they can make a comeback because they raise dumb money?
I'm sure the answer will be a No, if they really think about it. The problem is they're probably past that point and can't think rationally. (And the VCs have nothing to lose by letting them go ahead with this because it's better than losing all their money)
Maybe, maybe not, either way they'll probably walk away with a lot of money.
You can read more about dTube here: https://steemit.com/science/@ms007/dtube-all-about-it
https://en.wikipedia.org/wiki/Loss_leader
Loose money to attract users/creators who put more money into the system.
I don't see how this would qualify as dumping in any way.
YouTube doesn't make money, nor intends to make money in the near future[1]. The key here is to get entrenched in the market, then assert their monopoly.
On surface this might seem okay, but it definitely is anti-competitive. We've just gotten used to it. Dumping isn't the proper term, but was the closest I could find. It comes under predatory pricing, but the problem is, this business practice is so different from what the current literature consists of, I don't think there even is a proper term.
[1]: http://fortune.com/2016/10/18/youtube-profits-ceo-susan-wojc...
"That doesn’t necessarily mean YouTube isn’t profitable, but it just means it’s not a focus at the moment. YouTube, which primarily makes money from advertising within its videos, doesn’t release revenue numbers (it is not separated in financial statements by parent company Alphabet). But some reports put revenue in the billions."
Sure, it gets revenue, but I bet it's not close enough to justify the expenditure, and there's no clear path either.
Amazon can open up twitch into a more direct youtube competitor.. Apple could buy vimeo and do something similar, and/or build out their own HQ video sharing site.
Could even have that algorithm take in external things and re-calibrate the coins you were paid (i.e. give a bonus) for social media reach, or number of views...
E.g. : You post a video. -- You get 10 props. User B submits a comment. They have 500 comment karma so they get .01 props. User C submits a comment. They have 0 karma.. they don't get any props. User D has negative karma -- they actually have to pay props to comment till they're out of the hole.
Over a month you get 10k views, so the algorithm looks at all views across all videos for the month, and pays out a bonus where each view = 1 share out of the bonus pool of newly minted coins. Say there were 10 other users all w/ 10k and 100 props for grab you could basically give each 10 props as a bonus.
Obviously comments/etc isn't a huge time taking thing like creating a video, so video creator should get more.
I'm imagining something like Reddit + Steemit combined with some added rewards systems to keep users involved and providing QUALITY content, the karma system would be setup to basically try and ensure better quality.
1. Why would User D ever pay and not just make a new account?
2. This system seems to emphasize a certain type of content, though I wouldn’t necessarily consider it quality. I enjoy watching wood turning and blacksmithing videos, which are much less popular than some of the personality based content... I’m not convinced the popularity difference is based on quality.
3. A community like this needs to be careful to not allow a few s”superusers” to scale way ahead of the majority. The only way the system stays engaging (And it is meaningful to get these coins) is if you are getting a meaningful portion relative to your peers.
I like the idea overall, just some related thoughts.
It's integrated into the Brave browser already.
I don't see that happening any time soon. The automated nature of the takedown system (which is really required due to volume) is going to have a set false positive rate. the very same companies/groups that will invest in these media type things are the same groups that will never accept that type of penalty.
the question is does this actually managed to side channel the investment around the major players and allow it to actually go against the market without penalty, or is this just another way to pump up an ICO on the promise of an ecosystem that will ultimately fail, but leave a lot of money out of investors hands and conveniently into those marketing it right now... I'm leaning towards the latter, but I might be wrong.
http://www.wheels24.co.za/News/Capn-Slow-slams-Twitbook-Face...
The back of my head kept on trying to read that as "Beenz" instead.
(beenz: "the web's currency", also "one of the greatest dotcom disasters".)
2) pay content creators with a new cryptocurrency;
3) require advertisers to use the cryptocurrency in order to buy ads.
If YouNow implements step 3, then they might have something.