Happy Git Commits
collectiveidea.com
collectiveidea.com
/path/to/sndrec32.exe -play -close -embedding /path/to/happykids.wav
And the tunes: http://music.lorintackett.com/audio/succeed.mp3 http://music.lorintackett.com/audio/fail.mp3
The perfect commit message to pipe loudly out of the speakers: http://www.intriguing.com/mp/_sounds/lb/stupid.wav
If successful, it plays the level complete jingle, and if it fails, Mario dies.
timeout 3s cat /dev/urandom > /dev/dsp dd if=/dev/urandom bs=176400 count=3 | play -t raw -r 44100 -e signed-integer -b 16 -c 2 -\
play is a part of the SoX software (Sound eXchange, the Swiss Army knife of audio manipulation). #!/usr/bin/env bash
F_NUM=$(($RANDOM % $(ls ~/.git/sounds/$i| wc -l)))
n=0
for i in *
do
if [[ n -eq $F_NUM ]]
then
afplay ~/.git/sounds/$i > /dev/null 2>&1 &
fi
n=$((n + 1))
done#!/bin/bash
SOUNDPATH=${HOME}/.play-random/sounds
if [ ! -d ${SOUNDPATH} ]; then
echo "Create and populate '${SOUNDPATH}' directory"
exit 1;
fi
SOUNDS=($(ls "${SOUNDPATH}"))
NUM_SOUNDS=${#SOUNDS[*]}
if [ ${NUM_SOUNDS} -eq 0 ]; then
echo "No sound files found in '${SOUNDPATH}' directory"
exit 1;
fi
# select which sound to play
SOUND="${SOUNDPATH}/${SOUNDS[$((RANDOM%NUM_SOUNDS))]}"
echo ${SOUND}
/usr/bin/aplay ${SOUND}
code at: http://aeminium.org/slug/software/shell/#play.random.shThere's a way of removing that ls ${DIR} and use an echo ${DIR}/* at the expense of making it a bit uglier to detect when there's no sound files.
#!/bin/sh
SOUND=$(ls ~/Sounds |sort -R |tail -1)
afplay ~/Sounds/$SOUND > /dev/null 2>&1 &