If anyone wants to try this type of "game" give cookie clicker a try.
If anyone wants to try this type of "game" give cookie clicker a try.
This game works so well (within its scope) because of its ability to surprise you with the crazy narrative and convoluted mechanisms it brings in as you progress.
Games have the ability to let you have a kind of "lived" experience of something. Sure, a good book makes you live the story through the eyes of the protagonist, but adding the act of making choices within a game framework on top of that changes this fundamentally. This more than anything else is what defines games as a medium.
Clicker games are in a way very interesting deconstructions of what it means to be a game. Cookie Clicker started out as a joke making fun of other game mechanics[1]. Which shouldn't be surprising, since some of the best jokes are deconstructions.
[0] https://nickbostrom.com/ethics/ai.html
[1] https://www.dailydot.com/parsec/gaming/cookie-clicker-julien...
Cookie Clicker is fun and entertaining, but I'd recommend playing it (and all other "incremental"/"clicker" games) with the JavaScript console open. Enjoy the story, flavor, and twists, without the wasted time and idleness.
Also try Spaceplan.
For those interested in these types of games I would recommend subbreddit https://reddit.com/r/incremental_games