I find that to be irrelevant for development (except games, of course).
In fact, my graphics card (the cheapest to support Vista) is the only thing I haven't upgraded in the past 5+ years. And it was from eBay, used.
In fact, my graphics card (the cheapest to support Vista) is the only thing I haven't upgraded in the past 5+ years. And it was from eBay, used.
My graphics card supports the native UI elements of Windows.
My users don't want a "Save as" dialog with life-like water refraction and fog, rendered at higher FPS than their monitor.
Then you are in luck; even Intel GPUs under Linux do support OpenGL 4.5. 4.6 is in the works, the only missing part is the SPIR-V support and I don't suppose you need that for fluent or material design.