//compile_test.go
func TestThatThisModuleCompiles(t* testing.T) {}
//list of "type implements interface" tests
var _ mymodule.MyInterface = myothermodule.MyStruct{}
...
Then you just ensure that `go test` is run, e.g. by the CI. //compile_test.go
func TestThatThisModuleCompiles(t* testing.T) {}
//list of "type implements interface" tests
var _ mymodule.MyInterface = myothermodule.MyStruct{}
...
Then you just ensure that `go test` is run, e.g. by the CI.The interface issue has been on my mind for quite sometime. I had thought maybe declaring all interfaces in seperate files might help with the structure (like having the definitions in a header file in C), but the Go standard library does not use this approach. Interfaces and implementations are scattered across files and modules. Maybe I'm being too clever and we all know that Rob Pike always says that programmers should not be too clever. Maybe I should loosen up a bit, and treat Golang more like a pragmatic language. They did the best they could and produced a wonderful language. Any additional feature such as generics and explicit implements statements would have made the language much more complex.
All the go files in a directory have to declare the same package name (`package mypkg`), with one exception: a test file (filename ends with `_test.go`) that has a package name that's the same as the normal package but ends with `_test` (as in `package mypkg_test`) is allowed to be in the same directory.
These are actually completely separate packages and you have to import the main package if you want to actually use it. But when you run `go test` it automatically complies and runs tests in both packages. This means that you can import both your package and a dependent package to make sure interfaces are satisfied without any circular dependencies.