TL:DR get on processes that grow exponentially early if benevolent or kill them in infancy if harmful.
Hardly earthshaterring epiphany for anybody that has played turn based rts in the last 30 years
Hardly earthshaterring epiphany for anybody that has played turn based rts in the last 30 years
Also, that does still sound like it could be an epiphany for some. It's not immediately obvious to apply game strategies to real world scenarios. I would consider that type of analogous thinking to be one of the hallmarks of cleverness.