First field report of iPhone X
wired.com
wired.com
Not that those features or the article suggest the iPhone X is a bad product, or bug-ridden, non-usable, or anything else. But how in the world are people--is Apple--still not embarrassed pretending that this is a revolutionary device? Even if FaceID is intensely innovative and unparalleled new technology - that is just the feature that people use to get to the features they actually want to use. No one is going to buy a phone to play around with the unlocking mechanism, they buy it for what that phone can do for them once it's unlocked. Hyping on FaceID is like saying, "We are revolutionizing mobile computing by entirely overhauling the millisecond process by which you gain access to a slightly improved version of the product you already have."
Yes, but not because of the mindless sheep angle you seem to want it to be. Lots of people are comfortable using iPhones and like how they work. They don't want to to switch to something else. The End.
How do you explain the iphone x?
> Lots of people are comfortable using iPhones and like how they work. They don't want to to switch to something else
ok? That's not at all what I was talking about.
> The End.
Oh please, get over yourself.
Is this related to the "zero changes to a phone and billions would want it" or "mindless sheep angle"?
If that's the ecosystem you are in and want a new phone, then that's a pretty reasonable choice.
Expensive, sure, but at this point skipping every other generation or every every third generation is fine. The main reason for upgrading is the battery is starting to ghost. Its max charge is 1900mah from its original 2800(ish? i forget exactly)mah.
Call me a sheep if you want but I've tried my friends android phones and even have a nexus tablet. It just doesn't do it for me. Plus getting rid of all my high scores in games is no bueno. I've spent many years in lines perfecting them.
If they complete the whole package and make it all work great, then like the iPod, it doesn't need to be first to market to be revolutionary. Just be better than all the other implementations and UX thus far. Though iOS 11 doesn't seem like that's all coming together super great but their pros still seem to outweigh all their competitors cons for what I want from a device. And of course, marketing is marketing.
Iirc Apple and some other companies threw a bunch of money at LG so they can get in the game as well, which will be nice in the future but atm obviously screen quality is worse and costs are higher due to R&D cost.
PPI is not a fixed number determined by generation and isn’t relevant. Brightness is an interesting point but my Nexus 6 was AMOLED (oh my) and <400 nits so significantly dimmer than the iPhone X.
It’s very possible, even likely, that Samsung’s latest flagship phones use newer display tech than the iPhone X. It is exceedingly unlikely that the iPhone X is using first generation tech.
In the tests I've seen the iPhone comes out on top in almost all situations vs. the Pixel, as a representative example here of a very good Android camera, with the notable exception of extreme low light conditions.
Siri, TouchID, FaceID, capacitive touch screen, great cameras, app store, full fledged browser, LTE, etc...
Any of these features by themselves aren't "revolutionary" until you combine it all into a cohesive experience where you look at your phone to unlock it, take a photo that until very recently could only be produced by a DSLR, upload it nearly instantly to a social network within 5 taps, and then receive real time notifications when other people comment on it, all on a device you can hold in one hand.
Sure, you could say this is more evolutionary than revolutionary, but again, I don't believe there was this time where it was revolutionary to the extent you claim. It's always been a slow iterative process.
Tangentially, after seeing some NFL replay highlights this weekend, I really wish HD high-frame rate cameras had been invented when Barry Sanders (perhaps the most electrifying football player of all time) played.
But I am interested in what app developers will be able to do with a miniature 3D scanner!
The phone as a mini-tablet changed smartphones significantly.
all you have to do to remember what interacting with a device before apple provided a good example is to find a fairly shitty, poorly-specced android device [0] and interact with it and get frustrated at the ever-present-and-yet-inconsistent lag.
[0] tablets are a good place to look, partly because they usually have more pixels to push than phones
This. Playing solitaire by easily flicking the cards away was magic back then.
The market was ripe as people realized they wanted to trade battery life for more powerful devices, after the success of the iPod and the iPaq (not a typo, the PDAs from Compaq/HP).
It was a revolution then, and it happened so fast Nokia and RIM were left in the dust.
It took competitors years to catch up, everyone's forgotten how much of a joke Android was until v4, and how Black Berry only caught up just as they were about to die. Things like low latency audio, large image support, GL, crypto, battery life, ...
One of the first remarks from Blackberry's CEO when he first saw an iPhone was; “They’ve put a Mac in this thing,”. https://beta.theglobeandmail.com/report-on-business/excerpt-...
The other features are largely irrelevant (except perhaps the inductive charging), but I'll get the X instead of the 8 because it will be 3-4 years before I update again.
For what it's worth, the 6S's 128 GB and bump to 2 GB RAM (making Safari usable again on JavaScript-clogged sites) were what motivated me to buy that one. The X, incidentally, bumps that again to 3 GB. The 8 remains at 2.
On one hand this is pretty sad. There's no wow factor, no truly exciting product releases. On the other hand the frequent releases mean that you can upgrade whenever and you always get pretty much latest available technology thanks to the yearly incremental updates vendors are releasing.
I'm getting suspicious if anything revolutionary can happen in the consumer electronics space. Companies are too eager to release early instead of keeping the stuff under wraps until it is amazing. Take wearable augmented reality devices as an example. We saw Google Glass years ago and then Microsoft Hololens. Now if somebody actually delivers a reasonably good mass market device in 2019 it hardly feels revolutionary after these prototypes. Same thing with VR headsets and smart watches.
I bet at some point someone will learn from all the attempts at wearable devices and develop something users actually will like. Or maybe we will decide that something like Google Glass simply doesn't work and move on to something else.
What about in overlooked user interface technologies? I think FaceID would be great for unlocking the a MacBook laptop. Also, the face that Apple can now get ahold of those sensors for cheap and at scale probably opens up the opportunity for user interface innovation. People like to use touch for certain operations on current laptops with a touch screen, but some of those might be better done with a gesture away from the screen the doesn't cover up the view of the screen. (Or require the user to lift their hands up from the palm rest to avoid gorilla arm.)
Tablets existed before multitouch and the first iPad. It was a thinner form factor enabled by better battery and more frugal processors combined with multitouch which made the iPad what it is.
This is in absolutely no way revolutionary. Not least because some Windows laptops have been able to do it for some time (HP? I forget who did it, but it was awful)
You can do this already for a few years now. Surface Pro 4, Surface book, Surface Laptop all have it. Works flawlessly.
I had an app called Vindigo on a Handspring Visor and later a Kyocera 6035 in the early 2000s that gave the location and mapped pretty much every restaurant, bar, and museum in New York long before maps were an obvious part of your phone.
I think the possibilities of AR are amazing, even though I don't think whatever the killer will be has been released yet.
Imagine pointing your camera to find an A/C leak inside the wall, or scanning fruit for their ripeness, or measuring furniture at the store to see if it fits in your house/door. Hell, it could even alert you if you have bad breath.
which apparently is now available as an extra sensor small enough to build into ordinary phones, with just one obscure Chinese manufacturer showing a prototype (at $299 for the handheld, it's probably too expensive for now).
And they will unlock it while driving.
Using your phone while driving is reckless, regardless of the authentication mechanism.
neither is a good idea but Apple recently pushed out lockouts for Do not disturb while driving. I have not tried this feature and it defaults to off. So how well it works, well it won't stop me from using the phone as it appears to be not allowing the phone to interrupt me.
That does not seem to be the case as the reviewer puts it. Even when he was looking at his iPhone X he could not always get it unlocked: "There have been times when, despite a clear view of my face, the iPhone X has ghosted me. (Apple tells me that perhaps I wasn’t making what the iPhone X considers eye contact.)"
It explicitly will not unlock by default unless you are looking at the phone (or have disabled the "attention detection" feature), it detects the direction of your eyes presumably to prevent someone from surreptitiously pointing your phone at your face to unlock it while you are focusing elsewhere.
> By default, Face ID requires eye contact in order to work, but Federighi says you can disable the “attention detection” feature and Face ID will work whether you look directly at it or not.
"I would say similar to the amount now, and less than passcode-based unlock" -- For now this is just a claim. This is why I'm wondering... Yet, imagine needing to place your phone in front of your face, instead of just using your finger.
Not to unlock for my kids in the back to play music.
Hmm, why? Looking at the screen takes your eyes off the road. Passing a phone back allows you to keep your eyes on the road. Why would that be more dangerous?
Glancing at the phone screen (that you can bring in front of you) will take a second and is very similar to glancing at the navigation screen. Now try to pass a phone to a kid behind you in a child seat or using a seatbelt. For starters, just try 'passing' a phone behind your chair without dropping it why looking into your computer screen.
I just find it hard square claims of "the future of the smartphone" with reviews like "you get used to it".
(Also, all the various status bars will now finally have the same height; basically no software properly responds to the double-height status bar when something special is going on.)
"all the various status bars will now finally have the same height"
Pick one.
Like how our parents got "used to" prior technology's "annoyances"?
I'm not saying this is a "get off my lawn" annoyance, but... I'm curious to see how phones evolve after this notch.
If you think of it as a "notch", sure. Another way to think of it is that the screen has a little extra space in the form of "ears", used for instruments (time, signal strength) that would otherwise eat screen space used by apps.
I am an iOS developer, and i generally love apple product, but frankly it's time everyone, including hard-core apple fans, agree that apple has been under-delivering those last 3 years.
If i had to say "anticipated" about something, i'd say the watch 3 is far more interesting and opens more application use.
Apple Watch 3 — Holy crap that's amazing, I may get rid of my phone for this and just buy a nice stand-alone camera! Oh, you still need a phone. So much for that.
iPhone 8 — Meh. Not as big a jump as the 7. Looks... fine.
iPhone X, after the ultra-hype leading up the announcement — The hugely revolutionary, world-changing thing is a second, slightly better phone? Am I accidentally watching a parody?
iPhone X was especially a let-down after the almost-awesome but then totally-not Watch 3 thing—which was (the Watch 3, that is) still the most interesting thing they announced, despite being like 20% as interesting as it initially appeared to be.
This is certainly the way Apple would like the X to be perceived, and Levy makes sense as someone likely to be on their wavelength.
This device seems to have a great screen in the perfect form factor for me.
I'm waiting to see some reviews before purchasing but the iPhone X is probably going to be my next phone.
Sidenote, anybody have any tips on migrating from android to iOS?
I'm still probably going to switch to Apple because I've been working towards being more privacy conscious in the last several months and Apple's stance on privacy and encryption is appealing.
I'd rather have a phone/OS built by a company whose primary source of revenue is not user data.
From my, admittedly limited, understanding of the issues between iOS and Android it seems like iOS is more secure/privacy oriented with some obvious caveats like the Uber app issue you mentioned.
If you really want/need to stick to the big two systems, some AOSP build with microG is way better option that iOS, where you can do almost nothing to actually get your privacy back into your own hands.
At the time I had a T-Mobile G2 which was approaching the end of its natural lifecycle, I was also dissatisfied with the software quality of android overall - at the time I was looking for another android phone running stock android with a keyboard (something that didnt exist effectively), because the android on screen keyboard at the time was so awful - so I started looking at the iPhone - at the time I expected the same difficulties with iOS that I had with android (android always felt like it was half-done, for example non-scrolling context menu's that scrolled off the screen) - but I found overall that the software quality was just better with iOS - and added benefit is, my iPhone largely 'just works' - I spend all day repairing and building technology, the last thing I want to do is have to invest cycles to keep my own kit working.
With iPhone when it doesn't work (or has an issue), I take it back to the 'fruit store', and they make it all better, without me having to be much involved in the process - however with iOS this has happened precisely twice (once for a software bug, the other for a hardware issue), versus in two Android phones, I was performing a factory reset of the device about once a year due to software bugs (text messaging DB, apps that wouldnt uninstall, having to perform space management with a SD card and internal storage, email that would just stop syncing randomly, digitizer would stop working, etc), as well as a lack of updates to still new-ish hardware. While I realize with Google I have much more control and flexibility with how I can use my device, for me at least this added control is largely unimportant for my use case - yes there have been a few cases I wish I could do things with my iPhone that it doesnt do, but these are mostly edge cases, when I want to use my phone in a non-typical use case.
In addition with Apple, I know what the product they're selling is - and its not me. With Google, I've got a sneaking suspicion that I'm the product - don't get me wrong, I use Google, I like Google, but the relationship between Apple and I is much more clear cut. I also trust Apple as more likely to keep my data secure, and to stand at my side if someone (specifically the government) wanted at it.
As a Samsung Note 2/4 owner I used to give myself a lot of excuses as to why iPhones were "bad" -- non-expandable storage (even though I never maxed out the storage that came built in with my Android phones), non-user replaceable battery (even though my battery hardly ever dips below 50%, as whenever I'm in a place where I can plug it in, it's plugged in), a more restrictive ecosystem (even though I barely use more than the web browser and a few other common apps on any phone).
My tipping point was visiting Canada one time with data roaming turned off. Despite this, Sprint decided overnight that my Note 4 needed to download the Sprint NASCAR app that I did not request or have any intention of ever using. The download, since I was roaming in another country, cost me about $20 on my next statement.
Shortly thereafter I got an iPhone 6S Plus and haven't looked back. I'm still with Sprint, but thanks to iOS's restrictions I don't have to have any of their junk installed on there, which couldn't be removed from my Note 4 without rooting it.
I will say, however, that I'm still not a fan of iPhones killing the headphone jack, so I don't intend to upgrade until it becomes strictly necessary.
People tell me Android has improved since then, but it always felt not quite done. I'm still happy with the iPhone. Meanwhile, a co-worker in the office received his new Pixel 2 XL and RMAed it the same day because the proximity sensor doesn't work.
The S8 is slightly taller (5mm) and slightly narrower (3mm) with a very slightly larger screen at higher dpi. The V30 screen is 10% larger, higher dpi but at cost of additional 8mm height and 5mm width. For comparision, the diameter of a dime is 18mm. (data from GSMArena)
Think its a reach to say iPhone X competitors are some how 'ginormous' in comparison. Sounds like an iPhone 7/8 is more the physical size you are looking for if wanting to leave the Android world.
As odd as the new design feels, Apple already owns this design, this buckle, this asymmetry.
Edit: Why the downvotes (just wondering)?
It wouldn't be the worst if Apple made it that iOS scaled everything so media wasn't blocked by the notch but instead if I get the iPhone X I have to wait for app developers to fix the issue. Seems like a poor decision.
It is the only design that makes sense. The other manufacturers just put a bar down the bottom that has no purpose at all. No one cares about a notch. Obsessive personalities are just fixating on it.
A lot of work went into the notch, I doubt that Mr Ive et al. thought the marketing angle first but you are right, the biggest thing about the notch is people 'bikeshed' over it and talk about it. It gets noticed. And yes it does identify you as having the latest model. That takes you into the marketing that Apple is 50% about (with tech being the other 50% in how Steve Jobs did products).
Although we no longer have Steve Jobs at the helm his vision lives on in the team that he built.
And because this screen has such a wide aspect ratio, in most cases you can zoom out and only have black bars on the notch side and opposite side (left & right when in landscape mode).
That being said, I do find the designs that “embrace the notch” (especially in landscape) repulsive. I’d much prefer if that area just stayed dark to blend in with the notch.
I do like the fact that they managed to restrain themselves from abusing the rounded edges for display, that was something I always hated about the Samsung Edge family.
For what it's worth, the iPhone X doesnt have a 16:9 display, so by default video displays pillar-boxed. Just like on iPad (which also doesnt have a 16:9 display), if you zoom in on the video you can make it occupy the full display, but cutting off a portion of the video.
The iphone had an instantly recognisable silhouette for 10 years: symmetrical forehead & chin, with a big round home button. Going to very thin bezels necessarily throws this trademark away. Making lemonade, as it were, they've chosen to embrace the notch to create a new trademark.
Only the app developers who don't follow the guidelines:
"Don't attempt to hide the device's rounded corners, sensor housing, or indicator for accessing the Home screen by placing black bars at the top and bottom of the screen. "
https://developer.apple.com/ios/human-interface-guidelines/o...
Take for example when the iPhone 6 and 6+ first came out. It took my banking app until the 6s came out to finally update their app to fill the screen. Now granted those apps weren't unusable, they just looked wrong. On the iPhone X with the notch there is a very real possibility that until they are updated they may have unusable functionality.
You're not supposed to perform this action regularly.
> I knew I’d mastered the gestures when I found myself trying to use them on my iPad. Oops. My finger no longer drifts to the home button, but pathetically swipes upwards, to no avail.
This should work on iPad if you're running iOS 11.
I'd love to have a better camera, but not at 3x the price.
Yeah, this isn't an "Apple" comment. But it is a "US$800 - $1200" comment. And an "it's not really your device" comment. Not when we are at the "mercy" of vendors to provide necessary updates -- or, more often, not to.
On that front, Apple is clearly winning. But a grand is a lot to pay for it.
P.S. My G5+ has a headphone jack. Useful that now Bluetooth is borked until it receives the update/fix -- IF it ever receives it.
Yeah, I'm a broken record... But it's a song these vendors ripely deserve.
1. Is the X worth the extra $200/$300 on top of the 8? 2. Is the X worth the $1k+
I know "worth" is relative and depends on your personal requirements, but from someone who's likely a software dev on this site, is it really worth spending that kind of money?
I appreciate your reply. Thanks!
For me, the major features are the look-to-unlock and water resistant features. Whether those are worth the $300+ premium, is certainly under debate in my mind... I guess I'll have to wait and reevaluate when the time comes to actually make the change.
I'm really not into the whole photography / Instagram scene, so the camera is less of a selling point for me, but you can't exactly get a phone these days without a camera, so it may as well be a nice one for those rare occasions when I do want to take a picture...
The only real point of concern I have is that for $1000+ (more, considering it'd be in CAD for me) how long is the phone going to last me? If it's on the planned obsolescence timeline of 2 years, that's a hefty fee... If, instead, they made it more truly "premium" and as such would last 3-4 years then it becomes a lot more agreeable. But I guess there's no way to know that without taking the plunge. :(
Having said that, I still preordered one. It’s sexy and highly desirable for no specific reason for me.
In situations where with ios9 I could rely that I put my headphone on and push the button on the headphones the correct thing would start playing immediately this got worse with ios10, things started to not work always and with ios11 it's so bad that I can't bring myself to spend money on a new ios device. When my 6s dies I hope there will be something other then the duopoly available.
https://beta.apple.com/sp/betaprogram/redemption (Apple ID login required)
--
[1] When I rotate the phone, half the UI elements react to the rotation and update, but the other half of the UI remains at the previous mode. So I have a UI which is half landscape, half portrait. Depending on the mood of the iPhone, the UI will fix itself in either a second, 5 seconds, or not until I restart the app.
Rebooting helps. Feels like trying to use Windows on a cheap desktop to watch an HD movie in 2001.
It still has lots of stupid bugs. Calculator is just broken. Misaligned text. Rotated screen when awakening. Things like that.
Speed is fast on B5 also. Compared to the sh&$show that 11.0.X was it is refreshing.
I get that most people don’t work this way but for me it’s great.
You don't have to be facing it directly, you don't have to lift to wake it.
Gotta take the bad with the good. Im optimistic.
Do people really not know Roman Numerals anymore?
EDIT: It is innovative to do things well for the first time.
I frequently unlock a phone that's flat on a desk that's at an arm's length. Now, to unlock, I suspect I'll need to lift and point that device towards my face in order to authenticate. Since I haven't tried the iPhone X yet, I'm not sure how liberal they are with the angle required to capture your face, but it seems unlikely this can be done with the device flat on a desk.
To me, that's unfortunate ... and it's a feature change that having TouchID integrated into the display, as was rumored to be their original intention, would have avoided.
I'm not certain I'm getting the phone. But if I do, it'll be for the camera. It's my number one use case of my phone, and it seems like it's got a great camera. I know there are good alternatives from Android, but I'm largely married to the Apple ecosystem.
Often this is fine because the new stuff is unambiguously great. Sometimes it's miserable. That's life as an Apple customer.
So don't worry: the Apple upgrade cycle really isn't that bad.
Microsoft SP4 have had that for 2 years (unlocking with 3D scanning of the face), so I'd not call it innovation. But regardless, a sensor on the back would be better IMO.
For example, if you have an app open in a folder, you'll have to press the home button 3 times: once to exit the app, another to exit the folder, and a third to go home (unless the messages app is on the dock, then you can press twice to reach it).
I'd be worried about messaging the wrong person, and I also have fat fingers so that's no help :(
This is all speculation of course - and likely outside of the scope of this conversation, hopefully I'm not detracting too much though :)
Although it wasn't particularly either when it was first introduced.
“Once you’ve added a fingerprint, subsequent scans of that finger are nearly instantaneous. Touch ID is way faster than “fast enough”. I’d call it “I can’t believe it works this quickly” fast. It’s also very accurate — only a handful of times over the past week have I had to try a second time, and each of those times, I hadn’t really squared up my finger with the sensor.”
I know many people regard DF as overly biased, but as I recall, the general reception for Touch ID was very positive. Let me know if you find a review that says otherwise.
Personal experience from having got a 5S at launch. And every iPhone with Touch ID since.
I'm expecting Face ID to be the same - kinda clunky but amazing on the X, almost frictionless on the XI, and then almost completely transparent on the XII.
Do you know what distance? I mean, literally no-one has an iPhone X right now to test this.
> data could easily leak to any number of surveillance programs
Never leaves the Secure Enclave on the phone - same as Touch ID.
You're commenting on an article written by a guy with an iPhoneX
I don't know that "Apple" had a first choice at all, and I suspect that there was diversity of opinion within Apple about which authentication method would be superior if both were technically feasible.
People might reasonably prefer fingerprint to facial recognition for speed reasons, allowing the phone to be unlocked by the time you look at it.
Seriously, the "back of phone" placement for the fingerprint sensor has downsides when it comes to "phone on the table," but it's awesome for the pocket. I just got a Pixel 2 XL, which has a more reliable fingerprint reader than any other one I've used (comparison points: Nexus 5x, iPhone 6+, 2017 Macbook Pro touchbar), and it's amazing. My phone is utterly reliably unlocked by the time I clear it from my pocket.
And a back fingerprint reader + the FaceID system would be great in combination. The FaceID system could compensate for the back-of-phone fingerprint reader's weakness when it's on your desk (or when wearing gloves/hands wet).
I've tried the back of phone ones and they just do not work for me. For me, back of phone is a downgrade. I guess having both FaceId and back of phone would not impact me, but only going back of phone would have me sticking with the older phones as long as possible.
This review suggests that it's not "only imperceptibly slower," with its talk of the De Niro look.
They probably figure that people should be using CarPlay, though.
If FaceID lives up to Apples claims it will have less friction and higher security, so win win, and I'm sure Apple are aware of how popular TouchID is, I don't see them replacing it with a dud.
Because it can be unlocked under the table or at a very low angle to be used in places such as a restaurant, meeting room, theater etc.
Because one can use TouchID for Apple Pay much quicker and more reliably in a crowded/rushed situation such as paying for public transport.
Becuase TouchID actually allows multiple users on the same device if if that is not an intended feature.
The list can go on....
Until people actually have the phones in their hands, how can you claim this?
For the edge cases generally a pass code will work (under the table / multiple users). I'm not sure what you do with your phone unlocked in your pocket...
TouchID being quicker is your opinion, and as neither of us (I assume) have used it, we'll see if it is quicker.
I just think there were lots of negativity about TouchID when it was announced, and look how successful that is, would Apple risk that success? I don't think so...
I would say the opposite, the interactions that the most users use the most often are the most important.
Edge cases are defined as what happens at the edge of operating parameters the classic example of a speaker that is played at the bottom or top 10% of it's output, edge cases do not have an intrinsic definition of occurrence rarity. It might not relevant to you, but if you like blowing up your house with all that bass or you have very thin walls and you have to listen to music very quietly then these are still edge cases but they are not rare cases for you.
In reality and in practice edge cases are pretty much anything that goes out of the (pretty narrow) definition of how a device or a service should be used (the classical remark of "you are holding the iphone wrong" comes to mind).
On your daily usability the edge cases are also much more important for the general satisfaction and subjective usability values of the device. When you are in a perfect position/condition to use your phone the environmental conditions overcome any design flaws, and you experience pretty normal usability.
When you say hold the phone on the floor by your bed to avoid the light creeping all over the room, under the table during a meeting, or as close to the floor when possible at a theater is when the flaws in usability start being apparent. That's when things like the placement of the fingerprint reader (or lack there of), weight, size, screen readability at low brightness and odd angles start to become more and more relevant.
Same goes for other things, you don't care about how much leg room there is in the back of your car until you need to fit 5 people over the weekend, despite you using it more times solo during the work week.
I think I understand the point you are getting at, design for tricky situations and the normal situations will be easier, but I think you are failing to see that you cannot design for every scenario, eventually you have to weigh up the feature sets of two technologies and pick the best one for most use cases and users, which Apple obviously thinks is FaceID.
I think FaceID will allow features simply not possible with TouchID, and expand across the Apple product line, and to other manufacturers, to the point where in 5-10yrs time we just expect screens to recognise us. This is an important step towards this.
> Because one can use TouchID for Apple Pay much quicker and more reliably in a crowded/rushed situation such as paying for public transport.
Since moving to the UK I was keen to give Apple Pay a try on the tube and I was disgusted at how slow it is. I think mobile-based contactless options are always going to be slower than passive card-based contactless.
I noticed this as well. Android pay is rock solid, Apple Pay required a few tries to work right.
It could just be an implementation detail of the Tube's readers. Or it could be the case on the phone, or it could actually be the phone, but there was a difference.
Sounds like a reason to improve the tech behind TouchID.
I will constantly downvote comments that make this point because unlocking your phone in your pocket is not a feature, it's a painpoint.
> Because it can be unlocked under the table or at a very low angle to be used in places such as a restaurant, meeting room, theater etc.
Do you use your phone without looking at your phone? Back when phones had buttons perhaps, but on tactile device this is almost impossible.
> Becuase TouchID actually allows multiple users on the same device if if that is not an intended feature.
wat
You’re not fooling anyone in meetings or at restaurants by using your phone under the table. We know you’re doing stuff with your phone. Everyone knows. Still, if you want to pretend to be slick, use the passcode.
You have no idea if faceid will be slower than Touch ID. You have no idea if faceid will limit the phone to just one user.
You’re out on some pretty weak limbs with this list of nothingburgers that goes on.
Project Tango looks amazing but will it ever get beyond the developer-edition phones and tablets and into our pockets?
As much as I admire them, Google seems to do hardware launches very badly.
That's Steve Jobs.
The notch is a compromise. The spec Apple needed was "no notch". Forcing developers to embrace a premature design decision based on a feature that they couldn't make happen is hypocritical at best.
If Jobs had come back to life, we would have been blown away by something from Apple by now. At this point, not sure which is more likely to happen.
-----
https://hbr.org/2012/04/the-real-leadership-lessons-of-steve...
The lack of a home button is probably the worst design decision. They should have gone with dedicated virtual home button or better yet, stick with the iPhone 7 style home button. iOS 10 and 11 already has too many problems distinguishing between "global gestures" and "application gestures".
EDIT: Oh please - tell me why you disagree and prove to me that you're not just an illogical, emotional mob. You think Apple never made a mistake? Pffffftttt! I just spilled my coffee.
"[Face ID] worked the vast majority of times I tried it"... (NOTE: Not ALL the time) - and "...it’s definitely faster than the first generation of Touch ID, though perhaps slightly slower than the second gen." - https://techcrunch.com/2017/10/31/review-the-iphone-x-goes-t...
In any case - I don't lock my phone and swiping will definitely, definitely, definitely be way more annoying than being able to click a button.