But why? Surely you read about all the neat things the producer added to the game to make it more profitable. To monetize it in a better way?
- Tournaments only allowed if you ask Blizzard kindly
- LAN play is gone
- Integration with 3rd party social network partners
This is a good example for having a good idea, a (as far as I can tell from reviews) decent implementation but you try to overarchive on the monetizing part and ruin it for some.
I guess there's a lesson in here for startups somewhere..