Addiction to videogames explains the Fermi paradox?
edge.org
edge.org
This article relates to one of my crazier recurring thoughts. Looking at how most of us have readily shifted to or accepting of virtual experiences and Baudrillard type "simulacra", I can't help but run the clock 250 years forward to see people willingly living with their brains permanently wired into an artificial reality (or, if we "crack" consciousness, being converted into conscious computer programs of sorts).
No longer would fighting the laws of physics be necessary, you could merely play a futuristic, hyperreal version of EVE Online in what your brain would identify as "reality" and do whatever you like.
But ultimately, I think we're guided by our minds and feelings. If we get the ability to keep a brain in a post-orgasmic-esque level of satisfaction and inactivity for perpetuity, it's probably game over for humanity.
2. As long as there is even a single component of humanity(a physical brain, for instance) that remains in contact with today's world, humanity of the type depicted in your comment cannot fully accept "the virtual world" as reality.
For humanity to completely 'believe' that virtual world to be 'real', humanity will have to cut all ties to this world and live as 'pure' virtual entities. Not impossible, and as noted in 1, the 'reality' we accept and live with today was probably a 'virtual world' in some other 'reality'.
And if you accept that, you're only a little way from proposing a basis to the existence of this graph: http://en.wikipedia.org/wiki/Mathematical_universe_hypothesi... — that a simulation that "runs" another is really just "connecting" to the mathematical structure of the other simulation, and so you can actually be simultaneously hosted by 1, 2, N, or even zero parent realities, and still you'd exist.
A. a sentient civilization, living in a virtual universe with unlimited possibility, and
B. a completely automated outer reality, keeping the sim running, of which the sentients have (and need) no awareness.
Part of the sentients' remembered history would be that that "we used to live in a much more limited universe, but then we ascended to this one," or something like that. The "reality" that the automated system inhabits would be no more real to the sentients than your fingertip is to your IDE. (And would have as little realization of an orbital bombardment against the automation as your IDE has of your fingertip holding down the power button of your computer.)
The automated system would want only to grow and maintain itself, and would not have the higher-level thinking capacity required to formulate larger goals. It would be more like a plant, having the same sort of relationship to the sentients that we have to bacteria that live in our bloodstreams. (I want to mention both Avatar and [End of] Evangelion here, for oddly-complementary visuals.)
But when you start to think like a post-Singularity sentient, you start to realize that their ethical system would be much "pickier" than ours. They would see leaving any of their own (whether biological or AI-based) in the "limited" reality as a punishment equal in scope to the suffering child of Omelas—that is to say, one they could not possibly stand for.
If you estimate that life at our stage of development is relatively common, but notice the stars are silent, you should then conclude that humanity is doomed. Either we're doomed to destroy ourselves (like 100% of other life forms at our stage) or we're doomed to be stuck in one solar system.
Note: I don't want to spend a bunch of time explaining my view on this, but I think that intelligent life is so rare that we're the only instance of it in our light cone.
So, a reasonable alternative solution: use the Anthropic argument. First, assume that there is intelligent life close to us. Then, realize that we still exist, and haven't been consumed by grey goo; and, according to our long-distance observations, all the planets around all the stars we've surveyed still exist too, in shapes that don't suggest intelligent redesign (even though "they" have had a few potential billion years to do so.)
Given that, it's likely that whatever path civilizations tend to follow eventually preclude them from wanting to leave to go redesign the galaxy in their image. This might just be a problem of limited extra utility derived from expansion: if Moore's exponential curve does, in fact, turn into Moore's S-curve, then there's no point in sticking more Computronium onto the pile, because the lightspeed-delay in the optical relays could just get to be too long for the extra circuits to do any good (presuming everyone wants to live on a single "instance" of AwesomeUniverse2000, rather than sharding it.)
Now, the number of additional assumptions in the conclusion can, by working back through Bayes' law, tell you how probable the assumption itself (that life exists close to us) is. I'm guessing it's a small, but not infinitesimal (compared to space) number.
Looks like you have worked out their business model then - unless you pay you have to share it with others, go for the upgrade and you get to be selective.
A key trend that supports his claim is the drastically lower birth rates in more developed countries - it appears that as consumerism and perhaps, indulgence, rise, children become more and more scarce. The data however, is incomplete. We have no endpoint data, and so we are merely speculating about the future.
My own freshly formed opinion is that the consumer will not go extinct, but be assimilated. As Islam, India, and China rise, the western consumer will mix in among them and become their descendants. They will move toward our consumerism, we will move toward their work ethic, their pragmatism.
In an interaction between 500 million and >3 Billion people, Newton's laws of motion apply as though we were free floating masses. At a higher resolution, 500 million is 300 million with several smaller groups floating around it, and each of the 3 billion is split many ways as well - the interaction will be complex and the outcome incalculable. I think it would be neat for someone to make a simulation of that sort.
Anyway, again, good link! I haven't read edge.org before.
Correlation doesn't imply causation. The typical explanations for the lower birth rates are (A) we have pensions, so we don't need more kids as a form of insurance and (B) we have less time to raise kids because all parents are working professionals. Neither of those factors have anything to do with complacency or consumerism.
Per-capita GDP and birth rate don't linearly correlate: http://en.wikipedia.org/wiki/File:TFR_vs_PPP_2009.svg Above a certain standard of living, people just seem to stop having as many kids. I don't think it's fair to call practically every nation with per-capita GDP over $15k "consumerist," so I think your argument is pretty weak.
As Islam, India, and China rise, the western consumer will mix in among them and become their descendants. They will move toward our consumerism, we will move toward their work ethic, their pragmatism.
Islam pragmatic? Is this a joke? Many Islamic countries discourage women from working. Think about how crazy that is from an economic standpoint. It's cutting your nation's workforce in half. And work ethic? Not only do people in developed countries work more ( http://en.wikipedia.org/wiki/File:Yearly_working_time_2004.j... ), they are more productive thanks to automation, better infrastructure, and better education.
In an interaction between 500 million and >3 Billion people, Newton's laws of motion apply as though we were free floating masses.
I think you're saying that if you have 500 million people with one culture and 3 billion with another, you'll end up with a culture much closer to the 3 billion. I don't think this is true. People copy ideas, but they don't copy them randomly. They usually only copy ideas they deem "good." So the more useful ideas like money, human rights, and social support systems get copied more often. If anything, developing countries (lots of people) have copied the 1st world (smaller number of people).
Of course, heroin and candy bars aren't exactly civilization-level risks - they're regulated to various degrees, and the people that overconsume simply self-select out of existence. I'm skeptical that an entire society would fall under the spell of a game (even a really good one) before society develops protections against it (through regulation and cultural norms).
Excellent article about superstimuli here: http://lesswrong.com/lw/h3/superstimuli_and_the_collapse_of_...