So, watched the whole video finally (such a salty response to having to postpone watching more than the intro). I still think the premise is fundamentally flawed. The author tries to get around this by initially defining the uncanny valley as "how we got to today's CGI", and later by calling it "bad CGI" - but by either definition, there was no "good" cgi being shown; no truly post-uncanny valley content.
Admiral Tarken? Princess Leia? Faked Obama? All examples of "beyond", and all really, well, uncanny to watch.
I can't even honestly agree that the commercialized software has started to plateau. The software to create CGI - especially the software being used by the big studios - is evolving constantly. Even Blender changes on a monthly (or more frequent) basis.
For example, in How to Train Your Dragon, one person's time was solely devoted to improving the water splash dynamics. In Frozen, they devoted decades of processing time to rendering one 15 second scene with the ice castle. In Mad Max, the CGI was praised because it wasn't the primary method of creating the effects, because it didn't get in the way of the practical effects.
Can we eventually get there? Yeah, I think so. But we're not there yet. The software isn't finished; the hardware isn't fast enough. Perhaps it will come about in tandem with general AI.