That depends a little on what you mean by broad.
To me, it feels like the hype around VR is starting to wane.
Right now, the hurdles are price, form factor, and motion sickness. I think last two problems are why broad adoption may never come.
I'm one of the people that can't wear them. The first ones I tried were in 1992 (the pterodactyl game) and after a couple of minutes, I was ready to barf.