Open Source Release of Rift DK2
developer.oculus.com
developer.oculus.com
I assume there's been no change there? Nobody working on cool experiences that are Mac compatible? Is there a market for selling this thing? I'm not interested in developing with it (I thought I would be when I bought it).
I think DK2 works with SteamVR on PC. Not sure if it'll be possible to get DK2 working with SteamVR on Mac.
Concerning Mac the main problem is lack of any meaningful driver and hardware support from Apple. And without that there is little point in trying to port the SDKs.
On PCs both Nvidia a AMD are actively working with both Valve & Oculus and integrating support for things like the asynchronous time warping in their drivers. However, on Macs only Apple can really do that.
The other problem is that no current Mac on the market has a GPU that will work well with a Vive/Rift. The solution used in the laptops which switch between the integrated and discrete GPU is not supported and Apple doesn't offer anything else. And their desktop Macs haven't really been updated in ages, with GPUs being below the minimal spec required.
So while this may be a convenient excuse why not to support Mac, until Apple gets their stuff together it is technically not doable.
The extra step of routing the 3d video through the onboard video adds very minor latency, but it's still enough to kill the VR experience and induce nausea etc so it's deliberately not supported.
And because the connection is physical it can not be changed with existing hardware. Next generation :)
I'm unsure about the AMD specifics but I expect it's exactly the same issue.
Meanwhile eGPUs seem the way to go, and Apple is already shpping it: https://www.imore.com/apples-vr-dev-kit-egpu-enclosure-ultim...
Agreed eGPUs are the near term future, although cloud gpus are also a possibility ..
At least there’s linux! :)
As an Oculus Rift owner, I'm sad to see Facebook's influence creep this far.
[1]: https://github.com/facebookarchive/RiftDK2/blob/master/Heads...
[2]: https://github.com/facebookarchive/RiftDK2/blob/master/Heads...