Marketing team really dropped the ball on this one.
Marketing team really dropped the ball on this one.
"When Nyla got Jewelbots for her birthday she gave the second one to Wenhao, a girl in her class."
"Nyla and Wenhao's Jewelbots light up blue when they are together (Blue is Wenhao's favorite color)"
"They make a secret language just for their Jewelbots. Sending one buzz means "look behind you!"."
"Using the power of STEM, Nyla and her friends make games and custom friend animations by writing code and uploading it to their Jewelbots!"
That pretty unambigiously describes a piece of programmable jewellery to me. It's doing it in a more story-driven way than presenting a bulleted list of specs, but given the target audience that makes sense. Having read that page I'm really not even slightly confused about what it is.
Brief tagline "Friendship bracelet. That you can code" to pique your interest.
Then a user story showing how someone actually used it.
I'm sure it can be improved significantly, but I feel the idea behind pitching why you would want to buy it (it's a friendship bracelet that does cool things like light up the same color when you're together) as opposed to its capabilities is not necessarily that far off the mark for a product of this nature (e.g. the Apple Watch landing page as of right now doesn't describe anything about what the Watch can do...it's just selling the fact that it's a watch).
Jewelbots can be programmed just like an Arduino using C++. Real code! Because we believe that kids are super smart (Also, I starting writing C++ at 11).
Kudos for not patronizing them with some awful imitation of flow programming or some neutered scripting language.
Talking to my male peers, I learned that most of them started coding when they were Tweens, largely because they wanted to make games or found an open source project they loved. Jewelbots are designed to be the same for girls. So far so good!
Were she older, I would absolutely be making sure these got on her radar so I could gauge her interest. Nothing so crass as _showing her_ of course.
I love the risk you're taking here: not only a hardware startup, but also one where success is predicated on passing the cool filter of tween girls. There is something delightfully subversive in marketing C++ programmable jewelry to young girls; it's like a 'fuck you' to Lego Friends. I really want this to succeed. Good luck.
I think it’s great for a certain crowd, but this could be quite frustrating for many pre teens and ultimately put them off of casual coding.
Besides, kids aren’t exactly leaping at micro controllers. And why should they? Software programming is applicable to more and more prospective jobs every year.
> I think it’s great for a certain crowd, but this could be quite frustrating for many pre teens and ultimately put them off of casual coding.
> Besides, kids aren’t exactly leaping at micro controllers. And why should they? Software programming is applicable to more and more prospective jobs every year.
>why you need to insert a space between angle brackets when composing templates,
You don't have to anymore ;)
But is C++ really the first/best/only programming experience? Why would what be the right choice? UX absolutely just as important for developers as is is for ordinary users.
I imagine the user experience unfolding for my 11 year old daughter, ideally there is as little friction as possible from brcelet in hand to making code run. We want to minimize frustrations in order to maximize time spent doing and creating.
I’m not afraid 11 year olds will lack the ability to use C++, I’m afraid of it not being the way that’s most fun and engaging. And I certainly don’t mean dumbed down. Engineers at any age get more enjoyment from having the best tool for the job.
Arduino got where they are in part by having a rather nice IDE for a microcontroller, a nice simplified version of C++ (the Arduino language, which I assume can be used here) that eliminates a lot of the complexity and made it very simple to get started, and a nice easy pattern to upload / compile / test.
Personally, I'm not aware of a better choice out there in the microcontroller world. And it looks like the setup makes it easy (2 lines of code) to turn on / off LEDs or buzzers.
What's nice about using Arduino as well, is that the ecosystem of Arduino is very large. So it's not that much of a step up from here to other hardware projects. It's also not a huge leap from Arduino C to the many other C and C-like languages out there as well.
The drama in a young teen's life seems to know no limits. It's all very important to them, at least for the moment. As a parent, you're sort of obligated to take it Very Seriously.
These are just one more thing to be taken Very Seriously.
I do find it amusing that marketing has decided to latch onto STEM for young ladies. It's a noble goal, but I'm not sure trinkets are the way to go about it.
Sort of related: I'm a bit proud that my daughter is an MD, but my only help, aside from paying for it, was just offering to support her, regardless of her career choices - and trying to keep a good sense of humor.
While probably sexist to note this, my son and his friends didn't seem to have nearly the same drama. I'm not sure what the difference is but it certainly was both real and notable. I'm also sure it isn't universal.
This is an untrue stereotype. I would argue that this stereotype, teen girls are unnecessarily and overly dramatic, is one of the same stereotypes that dissuades girls from coding in the first place.
If this is two bands that are interconnected that could get expensive.
Me: 'How long do you think you kept friendship bracelets for?'
Her reply: 'Maybe two weeks. I still have one from [redacted] somewhere.'
As I said, it surely isn't universal but she and her friends all fit that pattern. It didn't keep her from STEM, she's an MD.
That's not out of the norm; roughly half of medical students are women: https://www.aamc.org/data/facts/
The "shortage of women in STEM" mostly refers to engineering and computer science.