The 7th Continent: An ambitious Choose Your Own Adventure-inspired board game
arstechnica.com
arstechnica.com
I can see it getting repetitive, particularly as there's not a huge amount of storytelling - and from what I've heard, some people aren't enjoying the need to replay hours of content when you die - but so far, I'm impressed.
The second printing (+ expansion) Kickstarter is live at the moment (https://www.kickstarter.com/projects/1926712971/the-7th-cont...) which seems like it's adding a lot more content. I'm in, but whether I'll still be interested in playing more when it ships in October 2018 is another question...
Your best bet is to find someone selling it second hand. There will be plenty of people who backed the kickstarter and then decided they no longer want the game.
More generally, Kickstarter and retail become more and more independent due to that factor. Monolith, Mythic Games, Cool minis or not, Serious Poulp are all now building Kickstarter only products.
> Given the high production cost of the game, The 7th Continent will not be sold in the “traditional” retail circuit. As we have said on the main page “This is your last chance…to get cursed!”, therefore, please assume that this is one, if not the final chance you’ll have to acquire the game as it is now.
There's a Duel version for random strangers on trains and such.
A great one IMO is "Hive". It is abstract, so no story or narrative, but it is easy to learn the moves, very portable, easy to play on any surface and can be very deep in its strategy.
Tiny Epic * (there are several games in the series) might be good. Although it does not meet your time requirements, it has few pieces and is portable.
The random stranger part is tough though. Even simple games take minutes to explain (Hive is an example another user gave, which is a great portable game, but it would take about 5ish minutes to explain the rules). It is also likely that you'll win any competitive games against a new player.
Much as I want to promote board games, if you are looking for portable fast games, the app store is probably going to serve you better.
Welcome to the Dungeon/Dungeon of Mandom - https://boardgamegeek.com/boardgame/150312/welcome-dungeon
Love Letter - https://boardgamegeek.com/boardgame/129622/love-letter
Hanabi - https://boardgamegeek.com/boardgame/98778/hanabi
No Thanks - https://boardgamegeek.com/boardgame/12942/no-thanks
Archaeology - https://boardgamegeek.com/boardgame/191300/archaeology-new-e...
Linko/Abluxxen - https://boardgamegeek.com/boardgame/153065/linko
Dungeon Dice https://boardgamegeek.com/boardgame/136192/dungeon-dice
5-minute Dungeon https://www.boardgamegeek.com/boardgame/207830/5-minute-dung...
Pathfinder: The Card Game (although a bit long) https://boardgamegeek.com/boardgame/133038/pathfinder-advent...
Shadowscape https://www.boardgamegeek.com/boardgame/200359/shadowscape
Dungeon Twister https://boardgamegeek.com/boardgame/144525/dungeon-twister-c...
If 7th Continent is anywhere near as enjoyable, I may have to give it a try - if it manages to recapture the feelings from first time you happen across the deadly elysium of Aestival, or the creeping dread as your crippled ship burns through your last barrel of fuel in the deep Eastern Unterzee, it will be well worth the $80.
I enjoyed both, and they may address the same crowd, but in very different ways.
This confused me until I remembered that some countries count either North+South America, or else Europe and Asia, as a single continent, for a total of six. Not a great choice of name for the English-language release.
I'm afraid not. "Continent" is a surprisingly poorly-defined concept. https://www.wikiwand.com/en/Continent
I'm tempted to go all in.