They are:
- getting a clear status of you repo so you know where you are and what you do;
- figure out which one of the various method of undo you need for this specific screw up;
- find a practical way to compare this particular version of a snippet with another particular version of a snippet, and work on the result;
- merge the terrible mess you coworker rush-pushed to avoid to be the one to have to merge;
- rediscover the arcanes required to save only what you want. Maybe I should branch and commit. Or stash. Or reset and add. Or do an interactive thingy ?
- survive a rebase with squashing;
- use the history, trying to look for clues of what the heck is going on with the current version of your code.
- setting up those damn editors, viewers, differs, etc.
So I LOVE your idea, because having a set in stone subset of git for most projects that give you one, and only one, obvious way to do X is really needed.
But I don't think stats will help you. You need a LOT more than that. You need several people that have tried it all, can agree on a solid, versatile yet definitive workflow that will work in the pareto case. And then a UX designer that can sculpt that into something.
And right now, I have tried every single git UI under the sun, command line and not, and they all fall short outside of the basic use cases.
Some manage to prevent the user from screwing up too much (github client), some have a nice overview window (kraken), some have defined a clear subset of operations (GUM), some are productive (smart git), some are well integrated to the file explorer (git tortoise) or the IDE (vscode)...
But basically, every time I go back to give a Git training session, I have to start with the classic cmd client. Because that's the only one I can trust to do the job perfectly. But I also have to provide such a long cheat sheet it's not even funny. And it's useless before each student perfectly understand what's going on anyway.
Git is merciless with understanding and doesn't allow high level thinking. We have yet to come by with a decent abstraction for it.