The C64 Mini Computer
thec64.com
thec64.com
But this is interesting too.
I remember writing BASIC programs with a Sharpie on optical mark reader cards. Debugging was a nightmare, you'd run your cards through the reader, look at the printer output and debug back at your desk by sorting through your cards. This was in the mid 80s -- the Apple ][ at home was better tech than what we had at my school.
Mind. Blown.
Some make sense, but the absence of Pirates!, The Bard's Tale series, AD&D Gold Box and Carmen Sandiago games is noticeable. I imagine the licensing is too hard. Then the missed gems like Cauldron I & II, Ultimate Wizard, etc.
I guess I'll stick to VICE.
That Ultimate Wizard game I mentioned was made by 'Progressive Peripherals and Software', who some might remember as makers of Amiga add-on cards, frame grabbers and games out of Colorado. Just two guys (worked on the game, at least). I heard some sad news back in the 90s that their office burned down and took out their remaining business with it.
They have a facebook page! https://www.facebook.com/groups/104188856284928/
IA has Wizard, but not Ultimate, so no extra level packs or construction set. https://archive.org/details/C64Videoarchive198-Wizard
Just checked the web page again, and it sounds like it IS a more or less fully functional C64 -- you just need to add a real USB keyboard to type on it. Wonder if it has a way to emulate a 1541 over USB?
It's a nostalgic thing anyway: to me, Bruce Lee and The Last Ninja defined the C64... and my childhood.
edit: according to Mobygames, at least Raid over Moscow was never published on the PC, and certainly not on the arcades. So there's that :P
I guess it's basically the same inside too, some half-decent ARM A-line cpu running some emulator. I can see the appeal, although I know myself and it will be fun for a good few 10 minutes, then collect dust (not to be pessimistic or so, I just know myself :)).
> THEC64® Mini will hit the shops in early 2018 with a suggested retail price of £69.99/$69.99/€79.99.
And the controller looks similar to a Tac 2, which is a win in my book :).
The TAC-2 is smaller and a much simpler shape, see https://en.wikipedia.org/wiki/TAC-2.
See https://en.wikipedia.org/wiki/Kempston_Micro_Electronics#Com... and https://en.wikipedia.org/wiki/C64_Direct-to-TV
The ZX Spectrum is definitely the most overrated of all of the 8-bits : it had by far the most horrid (all but monochrome !) graphics of the bunch, and few other redeeming qualities (mainly its price). And yet, there's no shortage of reissues, books, and modern worship around it. Nostalgia is a strange thing, sometimes.
The C64's cult following is much better deserved : in spite of its washed out graphics (it doesn't even have a proper red colour!), it did have hardware sprites, a lot of character and of course the SID: the most exquisite sound chip ever made !
But probably the most underrated and best 8-bit of all was the Amstrad CPC : It had hands down the best graphics of the bunch (Google ZX/C64/CPC screenshots of Operation Wolf, Gryzor, or Stormlord and you'll know what I mean ! Also, check out this recent and jaw-dropping homebrew CPC remake of the Amiga's Pinball Dreams : https://www.youtube.com/watch?v=HVv-oBN6AWA )
The Amstrad was also the only fully standalone one, with its built-in tape deck or disk drive and sharp CRT screen out of the box (the screen also doubled as a PSU, and provided proper RGB connectivity, unlike the mushy Composite output of the C64 or ZX on the home TV)
IIRC, the C64 sold 17 million units, the various ZX variants 5 million, and the Amstrad 3 million. The markets were quite local : the C64 was king in Germany and northern Europe, the CPC was strongest in France (where nobody had ever seen a Speccy ever, and hardly any C64s) and Spain (together with the Spectrum, but not the C64)
Why the British had this strange fascination with the Spectrum and mostly ignored their also-homegrown and vastly superior Amstrad, is a topic of great puzzlement and affliction to me.
And I'm totally not saying that out of spite that the publisher of the gorgeous "Visual Compedium" retro book series, was worried that the Amstrad was "too niche" when I suggested to him that he should do one for the 8 bit with the best graphics (because let's face it, "ZX Spectrum : a Visual Compedium" is kind of an oxymoron). The latest book he had just released was about the Neo Geo. Talk about niche ...
Spectrum fan here, but I do love the CPC's eye popping colours :)
It was really hard to buy one in Johannesburg. I found one importer and only one local shop that had software. ZX C64, Atari 800XL much easier to find.
Friend's father had a horror of a PC box. Little did I know...
But it was, as you mention, technically much less capable. That said - I never really got the impression the communities were at odds util modern times when it became a thing.
Several people I knew growing up had both for example!
Then again, I was an Atari guy so felt they both were not up to the standard my Atari 800XL set ;)
The Speccy was the right computer for the times. It arrived very early on in the home computer boom and was very keenly priced, so it maintained good network effects throughout its lifespan. The machine was cheap, the peripherals were cheap and there were loads of games. Sir Clive didn't fragment the platform by introducing incompatible new models, he just kept cutting the price. The Speccy remained popular into the tail end of the 1980s, almost entirely because of the huge back catalogue of games. We loved it in part because it was a bit crap and because Sir Clive was such a hopeless businessman - the British have a terrible soft spot for underdogs.
The CPC didn't sell well as a home computer, but it was quite attractive as a small-business machine - the monochrome display was cheap and reasonably crisp, the 3" floppy drive was far cheaper than 3.5" drives and it would run CP/M. Lord Sugar responded very shrewdly with the PCW series, which was tailored for business and sold far better than the CPC. Marketing the PCW as a word processor rather than a computer and bundling it with a printer was a minor stroke of genius, with the brilliant slogan "more than a word processor for less than most typewriters".
Amstrad had the last laugh by buying out the rights to the Spectrum, but the sheer quantity of Speccies that Amstrad sold is a testament to the platform.
You've completely overlooked the one machine superior to all those three: the BBC Micro.
This is weird... Why would I plug a keyboard into what looks like a perfectly good keyboard?
It converts the keyboard of a C64 into a USB keyboard. It is of course an unholy abomination so I usually don't talk about it.
Also, will it come with a good documentation? Things in the 80's often had phenomenal documentation that was designed to teach and not just point out the location of a few pins.
I never used the Zx before. What is the user experience like? When you boot up, can you bring up a BASIC prompt or type in Assembly?
You can see here: http://floooh.github.io/virtualkc/
(click on the hamburger menu and select "system..." to boot into the Spectrum48k and 128k models)
the Next is available for pre-ordering here on the website. There are, though, a couple of changes we made to keep things fair for everyone: first, the shipping date is a month later than for the KS backers, they will get their boards and machines first; second, the Next now has a 20% margin over the original price
ZX Spectrum Next board (devkit) £119.00 + VAT
ZX Spectrum Next computer £210.00 + VAT
ZX Spectrum Next Accelerated computer £275.00 + VAT
EDIT: As to the manual, see this FAQ entry: https://www.specnext.com/forum/viewtopic.php?f=4&t=540
If I remember correctly the Spectrums could display more simultaneous colors than the C64. Not sure about this.
Sound was improved in the +2 and +3 series, although it wasn't SID like.
> If I remember correctly the Spectrums could display more simultaneous colors than the C64. Not sure about this.
Pretty sure it was the other way around. The Speccy had a limitation where some graphics modes had colors in horizontal "bands", so games had to be designed around this limitation. And when a sprite crossed bands, it changed colors! This didn't happen with the C64.
I did, when time came to move into 16 bits, I felt unlucky 386SX PC owner when joining the gaming/demoscene parties we would spend weekends doing.
On the other hand, having a PC payed out thanks to Commodore running the company into the ground.
I must say the color clash and that weird "in color, but oddly monochromatic" vibe of Spectrum games has a certain charm.
Is this a representative selection of titles from the era?
I would be very interested if there was any correlation between home computer brands and automotive brands. Commodore was marketed in the UK in a way that brings to mind Vauxhall cars (GM).
It is too late to do the data now but in my mind Sinclair was more like Ford UK and Acorn more like a properly engineered German marque, e.g. Mercedes.
Much like you would never put G.M. parts in a Ford but you could put a Ford or GM engine in some other car, e.g. a Lotus sports car, it seems that there were reasons beyond hardware limitations for why some titles never crossed over. Only Commodore users got certain sub-genres, e.g. those text adventure things.
Infinite lives if you redefined your keys as "YXES" on the original, and as "ORGY" on the sequel. Once done you'll hear an audio confirmation and you can reset them to whatever you like.
20+ years and I still remember those!
I don't think I played much Iridis Alpha, but Jeff Minter (aka Llamasoft) was a legend of the C64 scene & indie gaming in general - his latest 2017 game is central to the latest Nine Inch Nails video clip [1].
Just got it back and fired it up. Nostalgia in spades.
> PLUS – Full sized, fully working version also coming in 2018 as well!
https://community.thec64.com/d/5-fantastic-pending-some-more...
>As befits a home computer you can also plug in a standard USB PC keyboard and use as a classic C64 to type in those old BASIC computer listings or program new games.
It doesn't seem like they'd phrase it that way unless you were required to plug in a USB keyboard in order to type.
What are the challenges in producing new C64 (and NES and SNES) with the same hardware? I believe there are a lot of modern Genesis copies using the same hardware.
Emulated, but from what I understand, not perfectly. Mainly because the SID was a hybrid digital and analog IC - and it's that analog part that made it unique.
Also - I don't think (I could be wrong) that any successful reverse engineering of the chip was ever done, nor do I think that there were any or much documentation about the chip (that is, official docs)? It was very much one of those custom chips made for one specific purpose that wasn't used in any other product (this was a common thing in many home computers of the 1980s).
I know little about the Apple 2 series, but in quite some C64 software, these operations are used wherever they can save a few cycles. Mostly demos.
Unless you're aiming for accuracy, it's a lot cheaper to simply put a cheap little SoC on board, cover it in epoxy and ship it
(Note that Goodwill recently updated its web site and apparently kicked many of the regional organizations out, so supply has been lower lately. Hopefully when the regionals get up to speed the supply will increase again.)
* The (epoxy-potted, non-serviceable) power supply fails (and the resulting voltage increase takes out the 4164 DRAM chips). * The PLA is not heatsinked, runs hot, and fails. * The MOS replacements for standard 74xx logic chips are notoriously unreliable.
You're better off finding a used one that's been tested with a TV -- "powers on" is not enough.
In addition, the Goodwill ones (at least in the USA) are NTSC, whereas a lot of the later European games were PAL-only. If you want to play those games, you end up having to find a cracked, NTSC-fixed version of them.
FPGA NES: http://www.retrousb.com/product_info.php?cPath=36&products_i...
Main difference between the two linked products, then, aside from appearance and maybe build quality (can't say which is better, don't own either), is output options, as best I can tell (the NT has a lot of AV out options). And price, obviously.
[EDIT] The reason video out options are important, aside from aesthetics, is that some peripherals require a CRT. Notably the Zapper.
How can you put the original hardware into a case that is half the size? There is no way that the bits inside the case of my recently revived C64 would ever fit into this thing. Even if they cram a "real" SID and VIC etc into it then at least the motherboard and rather a lot of other things have to be rather different.
https://icomp.de/shop-icomp/en/produkt-details/product/c64-r...
All you need is the chips from a dead old one.
And since there's no mention of any expanded features of the C64-ness itself, there's no draw to do any development for this device in particular.
Easy peasy, just read the bits from $DC00.