The chances of making a successful mobile app are almost nil
venturebeat.com
venturebeat.com
I stopped writing apps probably 5 years ago when the market became super saturated. Like the article says, it's all about marketing. The players with deep pockets dominate and the programming Joe doesn't have a chance in hell anymore.
The challenge is choosing the right next platform to bet development resources on... Any recommendations?
I made a living as a “mobile developer” back in 2008 doing Windows Mobile for a company. I believe in two years if I actually wanted to,I could go from not knowing how to develop for any modern mobile platform, to finding a job as a mobile developer making more than 99% of the independent developers.
When considering risks, the payout from working for a company is greater. Most of the popular mobile apps require a team of engineers, marketers, and funding.
If you are a developer in a decent market (not necessarily SV) and you keep your skills up, getting another job is relatively easy. It has never in 20+ years taken me more than a month from the time I started looking to getting a comparable job or better. My record from starting to look to getting an offer from what was then a Fortune 10 company was four days.
Totally agree. I'm saying it's better to own something (that makes the same or more money) than to work for someone.
>It has never in 20+ years taken me more than a month from the time I started looking to getting a comparable job or better.
Yes, I'm mostly the same. I had a hard time during the dot bomb because I was in a city and industry heavily affected by the circumstances at that time, but other than that, it's easy. I'm still working at the whim of the industry that is doing it's damnedest to push wages down. I also have to deal with a lot of processes (and people) that I don't like and know are counter-productive.
Also, our current employment situation probably won't last forever.
Admittedly slim, but much slimmer if you spend 40 hours a week working for someone. :)
Mobile got super saturated quick. I tried the same thing and was only moderately successful. I still work for someone but fight for my own thing when I can.
Being one of the relatively few people who knew about developing mobile applications in 2008, I tried to do something “on the side” with a coworker. Another much better funded company was able to move faster than we could even though you could tell from their product that they didn’t know the industry they were chasing.
The only way we could have been competitive (not necessarily successfully) was by being able to dedicate to it full time and networking and selling during normal business hours. So yeah, a small independent developer who has to work full time is ata major disadvantage.