EU suppressed results of a study that found piracy doesn’t harm sales
gizmodo.com
gizmodo.com
European Comission tries to hide study that piracy doesn't harm sales, is foiled by member of European Parliament.
* And technically it seems the study found it harms for Blockbuster movies, helps for games, does negligible harm for books and has no effect on music.
(Going by a German report on it[1])
[1] https://www.heise.de/newsticker/meldung/Auswirkungen-von-Rau...
I think I’d probably spend a hundred dollars or more straight away if all films were there I loved. I think a lot of people would pay a small amount for each film too. Blurays at $20 is too much and I’ve no interest in physical copies.
I buy physical DVD & Blueray discs, as then I own the disc and can play it when I want.
BUT I avoid 4K Bluerays with their online-dongle.
I personally prefer buying over subscription based models (got burned several times).
Pretty much that model works well for Netflix.
I pay $10 or so a month. I don't watch 10 movies a month.
An other one is viewing over long periods of time e.g. if you're not binging them, series with north of a hundred episodes can take a long time to watch in full even if they're complete, but using a service like Netflix the series may be dropped while you're halfway through watching it.
They care more about upholding copyright laws and byzantine licensing systems than about generating revenue and turning a profit.
Basically, like the rest of the copyright industries, the entire business model depends on copying requiring specialized industrial equipment. The Internet is an existential threat to that model because it is "flat" -- nothing in the technical standards of the Internet divides IP addresses into producers and consumers (for comparison, look at the standards for the cable system). Combined with the fact that a PC can run the same software as an "industrial grade" server, Hollywood et al. are facing a situation they cannot apply their business model to: one in which there are no centralized distributors they can be forced to pay for the right to distribute something.
Giving up a bit of short-term profit for the sake of protecting the long-term prospects of the industry is not so surprising. What I am more concerned with is the fact that politicians have sided with these particular industries, even though they have happily watched other obsolete business models die in the face of new technologies. The copyright industries have managed to convince everyone that their business model is in some way sacred and have co-opted governments in their strategic efforts.
I don‘t find the fact that they were able to convince politicians to aid them in this to be particularly surprising. After all, good PR is an essential part of their business model. Additionally, heir products also tend to have a certain emotional appeal.
"The very attempt at hedging their obsolete business model instead of adapting to a new situation will be their undoing."
Or maybe they should just adopt the web business model, where you don’t trade money for products like civilized humans but trade your sanity and privacy for “free” services.
I'm not interested in being a digital librarian. I just want access to the collections in a way that is inexpensive and close to universal.
At one time I thought Netflix was the answer, but they've carved out a much more interesting place to be - making excellent serialized television. They could drop all the movies from their collection and I would stay subscribed.
I’d watch a lot more movies on iTunes if renting was $1 a pop.
However they'd probably continue to turn a nice, steady, small income from long-tail stuff. Providing this stuff would become their core business, and they would turn from a mass-supply business to a low-margin archive.
Hoenstly, the whole thing is like watching the scifi short story "BUSINESS AS USUAL, DURING ALTERATIONS" in slo-mo.
Ultimately, it seems pirated materials are 'free as in beer' ... and as the report concludes - in many cases, pirated films boost sales. To say nothing of the various personalities and corporate interests behind films for example that prosper from bare exposure, product placement, propaganda etc...
Incidentally, the same applies to software. I imagine by this time Adobe has a shadowy but no-less locked down funnel that teens enter when they first torrent and crack Photoshop...
Furthermore, it seems that the concept of piracy is fraught with mixed metaphors and improper comparisons, epitomized by the 'You wouldn't download a bear.' meme. These seem to be spawned by authority trying to leverage some moral sentiment without understanding the inter-relatedness of the cultural scene and the internet generally. Nevertheless this has created a general class of 'law-abiders' or 'normies' who might account for the people who ultimately purchase a product after being referred to it by a pirate.
That doesn't stop people from buying it anyway after a while.
> But the EU never shared the report possibly because it determined that there is no evidence that piracy is a major problem
Now there might very well be lobbying for changing EU "copyright law"; I don't know, and TFA doesn't tell either.
(Actually, there's no such concept as "copyright" in France/Germany and other European jurisdictions with Code Civil heritage. Is "copyright" a Common Law or US-only concept? I guess with Brexit the only Common Law jurisdiction left in the EU would be Ireland but IANAL).
[1]: https://edri.org/did-the-eu-commission-hide-a-study/ Did the EU Commission hide a study that did not suit their agenda?
It's not clear from the original tender (which I wouldn't call an "announcement") if the study was ever intended for general publication. It's also not exactly news that piracy isn't the cause of declining sales--there are studies a decade ago that you could have pointed to that would have debunked the "piracy is killing music/books/movies" trope.
> Actually, there's no such concept as "copyright" in France/Germany and other European jurisdictions with Code Civil heritage.
Uhhh... Berne Convention disagrees with you. The only original common law signatory to the convention was the UK, and the main instigator of the convention was France. For all practical purposes, copyright in the Anglo-American sense is the same as the droits d'auteur in the French sense.
"At first I was willing to give the Commission the benefit of the doubt that the study had simply fallen through the cracks, since the responsible department underwent significant restructuring in 2014, after the study was commissioned.
However, now all available evidence suggests that the Commission actively chose to ignore the study except for the part that suited their agenda: In an academic article published in 2016, two European Commission officials reported a link between lost sales for blockbusters and illegal downloads of those films. They failed to disclose, however, that the study this was based on also looked at music, ebooks and games, where it found no such connection. On the contrary, in the case of video games, the study found the opposite link, indicating a positive influence of illegal game downloads on legal sales.
That demonstrates that the study wasn’t forgotten by the Commission altogether.
They also failed twice to meet the deadline for responding to my freedom of information request.
One cannot avoid the suspicion that the Commission intentionally suppressed the publication of publicly-funded research because the facts discovered were inconvenient to their political agenda."
Tl:dr Hidden on purpose to further their agenda.
EDIT: Sorry source. http://www.journalismonline.gr/eu-paid-for-a-report-that-con...
EU Commission info page: https://ec.europa.eu/digital-single-market/en/copyright
MEP Reda's overview over the reform process: https://juliareda.eu/eu-copyright-reform/
My conjecture is that piracy would have a stronger negative impact on the latter.
My guess is Piracy doesn’t hurt big blockbuster entertainment and software corporations much because of their corporate deals and large profit margins.
But if you limit the study to smaller mom-and-pop musicians/entertainers/actors/performers, small video game development studios, and other small software companies which have thin profit margins,
I think we’d see a noticeable negative impact caused by piracy.