This mindset (well, part of it) is what put me off GNOME. They forgot who they were designing for. Parts of the UI look like they were designed for touch, with all the compromises that entails; yet their average user is currently someone who use mouse and keyboard on a desktop.
Being opinionated is fine, and for the most part Apple makes the right calls. But it’s not as simple as dictating “thou shalt...” via the UI and calling it a day, and then flatly refusing when questioned. It’s the UX equivalent of a bad manager who only learned the “be an asshole” from Steve Jobs-style leadership while forgetting all the reasons he could get away with that.