Not sure if your comment was to say "I thought tetris was easy in a turn based environment, turns out I was wrong" or if you were contradicting the linked thread without basis
http://publications.csail.mit.edu/lcs/pubs/pdf/MIT-LCS-TR-86...
In contrast, it's not clear to me that playing Tetris indefinitely with the piece randomizers used in current Tetris games is NP-hard.
* Many multiplayer games give bonuses for combos (multiple consecutive line clears), T-spins, and Tetrises. Setting these up efficiently can require reading several pieces ahead and takes a ton of practice. An example where both players do a fairly elaborate setup, one with combos and the other with T-spins: https://www.youtube.com/watch?v=mASSHXLTuU4
* 20G mode, made famous by games like TGM, drastically reduces the ability to manipulate the pieces. Even surviving takes new strategies (you're forced to play a lot of strange moves), much less making tetrises like the pros do. https://www.youtube.com/watch?v=aoU0DQh7zdU
* Some multiplayer games give difficult garbage, I'm thinking of Cultris 2 specifically. Clearing garbage efficiently, known as "downstacking", requires much more careful piece placement than regular play. It's hard to appreciate from video, but if you compare pros downstacking to a normal person, you can see they use fewer pieces to clear the same amount of garbage, which is a real competitive advantage. https://www.youtube.com/watch?v=OgK4aJ_3zCw
Also you'll never get three of the same piece in a row*
*almost 100 % sure of this
Haven't happened to me in a game yet and my rating is around 4480
Proving the least favourable distribution of z-shapes to other shapes which would allow a game to continue indefinitely would be really interesting. :)
Now, if there's an occasional S shape thrown into the mix, you have a problem.
#
##
#
You'll end up with # # # # #
##########
# # # # #
which becomes # # # # #
# # # # #
which you can just repeat over and over again forever (if your variant of Tetris includes gravity even this collapse to nothing).