I don't understood why people think automatic deallocation = garbage collection = slow language. You can have reference counting without garbage collection. It's pretty obvious to a compiler when a variable has gone out of scope and can be dereferenced (and deallocated immediately at 0). `[object performSelector:sel];` // where `sel` may be - retain
How should the compiler optimize that?
Plus there is strange property duplication syntax
You don't have to bother with that anymore. The only reason you ever did with iPhone dev is because the iPhone Simulator didn't support the modern runtime. If you only tested on the device, you never had to bother with it.
As of LLVM 1.5 (in Xcode 3.2.3) or 2.0 (in 4.0) on 10.6, the compiler can fake enough for runtime support (and only requires @property declarations - no more ivar or @synthesizers): http://www.mcubedsw.com/blog/index.php/site/comments/new_obj...
named parameters
Objective-C doesn't have named parameters. It intertwines the method names with the arguments that it takes.
Instead of `void doStuff(foo, bar, baz);`, its `- (void) doStuffFoo:(id) foo bar:(id) bar baz:(id) baz;` (which can also be written (and compiled) as: `- (void) :foo:bar:baz;` if you wanted).