I'm not saying you can't use make (we did use make before we switched to walk), it's just more painful for non C/C++ build systems. All we really want from a build systems, is a generic tool for describing, and walking, a graph of dependencies.
I'm not saying you can't use make (we did use make before we switched to walk), it's just more painful for non C/C++ build systems. All we really want from a build systems, is a generic tool for describing, and walking, a graph of dependencies.
If you're careful (and even if you're not), loops in your dependency graph are usually a non-issue. And if you use a single `Makefile` it'll detect the circular dependency and try to ignore it.
Let's take an example processing Sass CSS files. You just need 2 folders in your project, `css/` and `scss/`, and a `Makefile` to process all your Sass files into CSS.
# Locate our source assets, save a list
SRC = $(shell ls scss/*.scss 2>/dev/null)
# Specify a filename transformation from scss to css and convert the SRC list
OUT = $(SRC:.scss=.css)
# Define rule of how a scss to css transformation is supposed to happen
css/%.css : scss/%.scss
sass $<:$@
# Make the `all` target depend on the OUT list
all : $(OUT)
It takes just 5 lines to teach `make` how process Sass files. This would process any `.scss` file you dropped in `scss/` and save it in `css/`.If you use @import in your scss file the css will not be rebuilt if only the imported file is modified.
So no. It does not take 5 lines to teach make how to build Sass. To solve this you either need to teach make about sass @import, or teach sass about make and let it generate makefiles (like gcc -MMd). Or simply just use sass --watch for incremental builds and take the recompile hit if you need to restart it for whatever reason.
(While I'm at it...Another thing missing from that makefile is source maps (.css.map) generated by the sass compiler. It's not only one css file being generated from each sass file. That will complicate the rules even further)
And yes, by that logic, `SRC = $(shell ls scss/*.scss)` is dumb. That is not lost upon me.
To fix the `.css.map` issue is simple. You can't use the pattern you've seen for yacc/bison, though. The `$@` var would have both files in it.
%.tab.c %.tab.h: %.y
bison -d $<
Instead, simply adjust the pattern to rule to be the functional equivalent: css/%.css : scss/%.scss
sass $<:$@
css/%.css.map : scss/%.scss
@touch $@ css/%.css : $(SRC) scss/%.scss
sass $<:$@
css/%.css.map : $(SRC) scss/%.scss
@touch $@Or teach a third-party tool to output a list of @imported files for a given Sass file. Then this list can be used as that Sass file's dependencies.