Daedalic actually was the first, they've done it in basically all their games. And they do it very well, which is why I mentioned it.
King's Quest 7 from 1994
Zork Grand Inquisitor from 1997
The Longest Journey from 1999
Blackwell Legacy from 2006
Pretty much, this has been the standard interface for most P&C games since the mid 90s.