$ gdb ./binary
(gdb) break file.c:line
(gdb) run
I think this is merely a disguised version of the "CLIs are too hard" argument... $ gdb ./binary
(gdb) break file.c:line
(gdb) run
I think this is merely a disguised version of the "CLIs are too hard" argument..."I can take a crash dump file from a customer running an arbitrary version of our games, running on an arbitrary version of Windows, load it into the debugger and have all of the symbols automatically show up. I don’t need to know or care what version of the game or what service pack of Windows the customer was running, and I don’t need to think about package names or new repositories. The symbols and binaries Just. Show. Up."
[0]https://randomascii.wordpress.com/2013/02/20/symbols-on-linu...
> view program state
in my experience, your often only interested in a few variables. then, you just run
display var
once for each variable and GDB will show the value of var on every break. There is also `info locals` to show a local variables, and I am pretty sure that you can set it up to run on every break with some simple config (there's probably an extension pack that does it)> call stacks
almost every enhancement plugin for GDB in python that I know of does this (GEF, voltron, ...)
> unpacked C++ containers
I am pretty sure GDB pretty-prints C++ containers?
This isn't to defend GDB, it cannot do Heap activity or CPU usage or GPU state out of the box and sometimes, a visual interface is nicer. I just wanted to comment on what is possible with GDB, because I was often not aware of that either.
Surely then, the difference between whats possible, and whats easy/default out of the box isn't simply "CLIs are hard" ! :)
Anyway it seems like we'd agree on most things, so nothing really left to discuss.
Oh come on. If you're developing with visual studio, you've already got it open and have been compiling with it.
Debugging in VS is literally click the mouse where you want to stop, F5, full call stack/local variables there in front of you.
Given the list above, if you reproduce a similar list for gdb it is also pretty tedious: run a terminal emulator, spawn a new shell, cd to the directory you want to work in, compile the program with gcc with the appropriate flags, run gdb with the appropriate arguments.