Decision making is how quake pros can beat aimbotters, and starts to become very important in 5v5 DotA, particularly at a higher level. You'd see it in terms of drafting, ganks, map vision/control, map positioning, sneaking rosh, and other unexpected meta strats. Considering the real-time computation requirements, this is almost certainly a much harder problem.
So while it's entirely possible bot-team would win just through insane mechanics snowballing the game (ganking 0ms reaction times would be fun), or through good-enough decision making + insane mechanics, they could also be outplayed.