> Ever tried to have 60fps on a tableview with constraint-based layout cells
Yes. I've found AutoLayout to be acceptable in this case, provided you're not doing something awful.
Yes. I've found AutoLayout to be acceptable in this case, provided you're not doing something awful.
If you have sixteen views on a cell and their locations all depend upon each other, it's going to take a long time to solve those constraints. But if you can break up the cell, say into four subviews with four elements inside them, it's likely to be faster (no guarantees, though)
Unfortunately, i had to write my own constraint system and practice with it a lot to use AutoLayout with high performance where i was confident i was not introducing significant re-layout performance problems.