The question should be why is Facebook the one to make it big.
The question should be why is Facebook the one to make it big.
Most of what I know about Friendster comes from listening to the Startup podcast.
https://gimletmedia.com/episode/friendster-part-1-season-5-e...
Orkut was for ages invite only. And thus became a ghetto consisting of Brazilian and Indian users. Expanding within some limited circles.
Facebook faced scaling problems in the early days too. But they believed in it and invested heavily to solve it.
One of the things that FB got right was exactly this one. Am not sure how they did it, maybe because they started from highly educated places in the US and that set the tone for everyone who joined later.
The founder of Friendster believed that the "degrees of bacon" chain was a critical feature. That chain is incredibly expensive to calculate for very large graphs, and produced multi-second page loads. In retrospect, the obvious answer is "drop that feature"; Facebook does fine without it. But Friendster product management thought it was the secret sauce... and maybe it was a reasonable thing to think back in 2002? Dunno, but it sank the company.
Most of what I know about Friendster comes from their #3 and #6 employees (friends).
Other things were late monetization and a focus on usability over other metrics such as clicks (closely related to monetization - the short story of MySpace death is they had to squeeze as many clicks out of each user as possible, killing usability.)
Does anyone know why they gave up on it?
Agree strongly with your last sentence though. MySpace in particular missed the boat.
Another thing Facebook did was start small and slowly roll out to more users. This is kind of antithetical to the ethos of "launch to the public ASAP, get those users!" By starting with a limited and already connected group of people (Harvard students), they were able to realize network effects with less users, and it very quickly integrated itself into their real social lives in a way MySpace hadn't. Being sort of "exclusive" also fueled initial interest among a set of valuable users that would become evangelists.
This is a classic programmer design error. Faced with an aesthetic decision, there's a tendency to punt and make it user-programmable.
First of all the focus on sharing/timeline, and how we subscribe to those we befriend. Earlier networks seems to have more of a focus on "profile" creation and curation.
Then there was the inclusion of casual gaming. Farmville and whatsnot.
In addition to that they seemed to have been quick to translate their base timeline experience into mobile apps.
And then they introduced an IM system that was mobile friendly just as the big name ones like MSN messenger and AIM struggled, because they were desktop first and expected an always on connection between client and server.
And presto changeo you have a service where people share images, play games with each other over great distance, and stay in touch even while one or both only have a phone handy.
Honestly these days it seems Facebook is more popular via phone than web.
Early versions of Facebook were like this too. I remember the outrage in my friend groups when Facebook added the "News Feed" feature. That was around fall of 2006, I think.
I joined Facebook in the summer of 2006 (I'm sure many posters here preceded me -- I would love to know more about Facebook's features and "culture" before then). It used to be the things you could do on Facebook were pretty much limited to:
* Update your profile. including university-centric things like your course enrollment (which you could use to connect with classmates). Facebook also presented statistics like the "top 10 most popular books" at your university, based on user profile data.
* Update your "status". This was always directly preceded by "$YOURNAME is" in the status update UI, which is why if you read old Facebook statuses they're in the third person and lack a subject, like "is SO GLAD finals are over!!" instead of what you might see today: "SO GLAD finals are over!!" or "I'm SO GLAD finals are over!!"
* Upload photos to albums, and post comments on them
* Visit your friend's profile to read their status (I don't remember if past statuses were available; I think not), post on their wall, view their profile, poke them or browse their photos.
* Create groups and invite your friends to join them. Groups had walls and profiles, too.
There was no aggregated feed of your friends' status updates. There was no feed of your friends' activities. Really, there were barely any activities to begin with: comments on posts and even the vaunted "Like" button were implemented well after I joined ("Likes" on comments came well after each of those). Skimming Wikipedia, it actually looks like "Like" didn't come until 2009, even though it feels like it's been around forever.
Photos may have always been there but it was before the smartphone era so it wasn't anything like now, it was more meme posting and random shots of someone passed out drunk. I don't think there were albums at first.
Groups were really popular right away, lots of joke groups but also study and other interest groups where people would post information and organize events. Whereas MySpace and other networks were fun places to hang out, stuff was actually "happening" on Facebook, it became the place of record.
Or do you mean from the get go FB is something people are used to just from phones? If so my apologies. That does make some sense and could be true. Probably is for a lot of growing nations and economies like Africa and Asia.
Among many other things, IMO, they connected with the right type of investors at the right time.
Unlike the other networks Facebook didn't spam either. It was invite only whilst the other networks would send you weird spammy messages and just felt (and looked) dirty.
I fell out of enjoying the use of Facebook.
"Let's make a website that connects users" is not that new idea. It's hard to do it so it scales and you don't go bankrupt in the meantime.
And a little bit of right-time, right-place and just good old fashioned luck.