Since you normally need to bundle dependencies to account for different versions, this adds up quite fast. Qt adds 20MB for OpenGL, 15MB for the VC++ redist, about 30MB for other core libraries. Some stuff in OpenCV requires Nvidia's performance primitives (NPP), so in goes nppi64_80.dll - that's 100MB alone. opencv_cudaarithm310.dll is 70MB and even opencv_imgproc310.dll weighs in at 30MB. And on and on.
So yes, one little call to cv::cuda::remap adds in a boatload of dependencies when all the algorithm is doing is using a lookup table to sample an image.
https://github.com/opencv/opencv/blob/master/modules/cudawar...