Could they use the "cut scenes" (?) to prime the shader cache(s)?
I mean those bits of animation between levels. I understood that many animations are scripted, vs movie recordings.
Apologies if I'm using the wrong words. I don't play many games.
I mean those bits of animation between levels. I understood that many animations are scripted, vs movie recordings.
Apologies if I'm using the wrong words. I don't play many games.