Waiting for them to make a Mac port, since coding happens on a "real" computer (for now, anyway).
Waiting for them to make a Mac port, since coding happens on a "real" computer (for now, anyway).
The UI eventually just irritated me too much, and I sold the iPad. Really wish this was available as a Mac app.
I am far from the only person for whom learning is only really possible while doing, and I'd love to see more programming language tutorials written as problems to solve, but targetted at experienced developers. I can kind of fake it by solving the Cryptopals problem set for a language, but I'd like something where the initial learning curve jump was minimized.
This particular degree course (http://www.cs.ox.ac.uk/softeng/) is the only reason I have a degree, as almost all the modules were doing rather than listening or reading.
https://itunes.apple.com/us/course/developing-ios-10-apps-wi...
https://web.stanford.edu/class/cs193p/cgi-bin/drupal/
Swift 4 and iOS 11 are coming soon, but I wouldn't wait for the course to get updated. Downside of it being a university lecture is that it'll be a while.
I followed it when it was still objective c, and I can only assume it gets better each time. As long as it's still the excellent Paul Hegarthy holding it, just use the latest one.
If you use the Itunes U app on the ipad you'll get all the exercises etc in a nice format. And at least when I did it there was even a special forum for all the MOOC students to discuss the lectures and exercises.
I can't recommend this course enough, it's one of the best I've ever come across, any category.
By the way, I’ve created a Github repo with two dozens basic examples that should help anyone who likes to learn from code:
https://github.com/melling/ios_topics/blob/master/README.md
It all compiles in Swift 4 without warnings on Xcode 9.
Being able to edit storyboards and wire up view connections on my iPad would be awesome.