But let me tell you about the device:
1. You couldn't even make a phone call with it. There was a hardware bug that stopped it from making phone calls. It was basically a PDA...
2. If the battery ever ran out, you couldn't start the phone anymore. You had to have a spare Nokia phone that you'd use to charge that battery. Thank god they were using Nokia-compatible batteries. The gist was, never ever to let the phone's battery reach 0%.
3. The development of any UX components was cumbersome. They always insisted in supporting GTK and another platform which I forgot its name. They were such a small team and yet they were building two projects which essentially were doing the same thing. Why?!
Those three were just a few problems. The Freerunner was definitely not a user-friendly phone.