Don’t get me wrong this is pretty cool, but one thing that makes me a bit annoyed is the way the author frame the video. With the current version of ARkit and most AR libraries these days, there’s no occlusion of the virtual geometry, meaning that you can actually see the blue line and arrows overlay the real world at all time (So some far away virtual arrow will be on top of a real wall right in front of you). That’s a bit less sexy and it’s clearly hidden here. It’s also possible that some directions look confusing with the lack of occlusion and too numerous virtual objects on the screen.
I’m looking forward to when AR libraries use their point cloud technology to also do object reconstruction and virtual occluders using real world objects!