I mean.. it describes that Inverse Kinematics is and is used for, but literally none of the math that makes it work. More than a little disappointed.
What is the best IK algorithm to implement in JavaScript given that it has to be small enough to download but also robust and fast and probably something one can implement without spending too much time on it? Probably an impossible question... but I figured I'd ask in the hopes there was something easy and obvious here.