I've never understood Apple's lack of prioritization for the gaming market. Weren't games critical (albeit not as much as VisiCalc perhaps) to the Apple ]['s success? Looking at the iOS App Store, games seem to be far and away the most active and best-selling category with almost more subcategories than all the other non-game categories combined.
That said, it's nice that we're experiencing a renaissance in indie game development, which seems to rely more on cross-platform frameworks like Unity. It's possible to have a full life of gaming if you're into puzzlers/strategy games like Factorio, Rimworld, and the Fireaxis library (Civ, XCOM).