Firefox 4 with lots of speed improvements and inline SVG
ajaxian.com
ajaxian.com
For now you can download the latest nightly "Minefield" build from http://nightly.mozilla.org/
See https://wiki.mozilla.org/Releases/Firefox_4.0b1 to track progress of the release.
That being said, javascript performance currently has little impact on user-perceived speed, and the "Reducing I/O from the main thread", GPU accelerated rendering, and startup/shutdown perf improvements are already causing incredibly noticeable perf gains.
Especially now with workers. I'm still hoping for OpenCL-for-JS, though. That would revolutionize the web & gaming.
What's special about inline SVG in Firefox 4? Is it hardware-accelerated?
e: and this inline SVG demo < https://developer.mozilla.org/samples/svg/swarm-of-motes.xht... > says it works in Firefox 1.5!
SVG (and MathML) is now part of HTML5 so you can put it in HTML documents. Firefox just replace their HTML parser with a new one which is faster, runs on its own thread, understands HTML5 properly and supports SVG inline in HTML as a feature too. This blog post goes into some details:
http://hacks.mozilla.org/2010/05/firefox-4-the-html5-parser-...
SVG in HTML - works only in Firefox 4: http://limpet.net/test/svg.html
The only reason I use Firefox anymore is Firebug. All of my normal browsing occurs in Chrome. Even if they eventually get Firefox's VMs as fast as V8 or SquirrelFish Extreme, the interface is clunky and old and much, much slower than Chrome, and really that's what makes it feel so much faster; Chrome starts immediately, I can move tabs quickly, there's no needless address bar/search bar segregation, and so on. I think I am a permanent Chrome user.
Firefox has had years to catch up to Chrome by this point and their results have been pretty bad, imo. Unless they can get it together, I think that Fx is destined to decline permanently soon.