Infinite Tubes with Three.js
tympanus.net
tympanus.net
Another commenter pointed out, it seems to be moving the texture not the polygons themselves. And if i may add to that, perhaps our brains are picking up on that which is why we both feel like the tunnel is moving towards us not the other way around.
[1]: http://www.pouet.net/prod.php?which=69954
[2]: http://matthewdoucette.com/realtimegraphicsdos/